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    Military Simulation Virtual Training Market Trends

    ID: MRFR/A&D/2414-CR
    136 Pages
    Swapnil Palwe
    February 2021

    Military Simulation and Virtual Training Market Research Report Information by Platform (Airborne [Jet Flight Simulation and Training, Rotary Flight Simulation and Training and UAV Flight Simulation and Training], Ground [Battlefield Simulation and Training, Combat Simulation and Training, Ground Vehicle Simulation and Training ] and Naval [Ship Bridge Simulation and Training, Submarine Simulat...

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    Market Trends

    Key Emerging Trends in the Military Simulation Virtual Training Market

    The ongoing technological advancements have spurred the development of various types of Unmanned Aerial Vehicles (UAVs), with electric UAVs emerging as a notable innovation. These electric UAVs represent a significant leap forward, offering substantial improvements in range, payload capacity, and power when compared to their battery-powered counterparts. Simultaneously, advancements in technology have led to the miniaturization, weight reduction, increased efficiency, and cost-effectiveness of UAVs. Propulsion technologies have played a pivotal role, emphasizing the advantages of electric energy for powering these aerial vehicles. Consequently, the adoption of electric power brings benefits such as extended flight time and reduced environmental impact, driving the exploration of untapped potential. The development of electric UAVs stands out as a key driver propelling the overall growth of the UAV market. Continuous innovation by key players further fuels the demand for electric UAVs. For example, in February 2022, Elbit Systems Ltd. showcased the Skylark 3 Hybrid, a small tactical Unmanned Aircraft System (UAS) with a hybrid propulsion system, combining an internal combustion engine and an electric motor. This hybrid setup doubles endurance, allowing up to 18 hours of operation without altering the size or weight, enhancing mission effectiveness and cost-efficiency. Similarly, Advanced Aircraft Company (AAC) introduced the Hybrid-Electric HAMR UAS in January 2022, adding to the momentum of electric UAV development. Electric drones, a subset of UAVs, are designed for autonomous task completion, either with human assistance or fully autonomously. Equipped with features such as GPS, high-definition cameras, and various sensors, electric drones find applications in military, scientific, commercial, and recreational activities, including drone racing and photography. The surge in demand for surveillance drones and the expanding use of electric drones in espionage missions are primary drivers of the electric drone market. These unmanned vehicles facilitate secure and dependable modern digital communication, equipped with payloads like electro-optical/infrared sensors, cameras, GPS, and electronic intelligence, modernizing communication equipment rapidly. The electric drone market is anticipated to grow due to increasing military applications, a thriving toy industry, and expanded commercial use. Drones have gained popularity for their ability to swiftly survey construction sites, relay real-time data to project managers, and play a crucial role in monitoring and maintaining various power and utility facilities. As demand increases for videography projects, photography, and animal conservation initiatives, the market for electric drones is expected to evolve. However, challenges such as the high device cost, design complexities, and the need for regular maintenance act as barriers to the growth of the electric drone market. Moreover, there is a notable trend of growing private investment in the delivery drone services market. For instance, in November 2021, Flytrex, an Israeli startup collaborating with major brands like Walmart and Chilli's on drone-based delivery services for suburban consumers, secured a $40 million funding round. This investment is intended to support further hardware and software development, as well as business partnerships, while awaiting regulatory approval for expanding delivery services across the United States. Another significant development is the strategic investment in Wingcopter, a leader in drone delivery, by Expa, a global network of startup founders, in September 2021. In summary, the development of electric UAVs, driven by technological advancements and continuous innovation by key players, is a pivotal factor propelling the overall growth of the UAV market. The expansion of electric drones in various sectors, coupled with growing private investment in delivery drone services, indicates a promising trajectory for the future of UAV technology.

    Market Summary

    As per Market Research Future Analysis, the Global Military Simulation and Virtual Training Market is projected to reach USD 20.58 billion by 2030, growing at a CAGR of 6.2% from 2024 to 2030. The market is driven by the increasing focus on pilot training programs and maritime security. However, challenges such as a lack of skilled professionals and complex deployment processes may hinder growth. The COVID-19 pandemic initially impacted the market, but recovery is anticipated as restrictions ease. The market is segmented by application, training type, and region, with significant growth expected in the ground application segment and the APAC region due to rising military investments.

    Key Market Trends & Highlights

    Key trends influencing the military simulation and virtual training market include technological advancements and increased military spending.

    • Market Size: USD 20.58 billion by 2030; CAGR: 6.2% (2024-2030)
    • Ground application segment projected to grow at the highest CAGR during the forecast period.
    • APAC region expected to witness the highest growth rate due to increased military budgets in India and China.
    • Rising demand for air combat simulators driving market opportunities.

    Market Size & Forecast

    Market Size USD 20.58 billion by 2030
    CAGR 6.2% (2024-2030)

    Major Players

    CAE, Inc. (U.S.), Thales Group (France), L-3 Communications Holdings, Inc. (U.S.), Lockheed Martin Corporation (U.S.), Northrop Grumman Corporation (U.S.), Rheinmetall AG (Germany), Raytheon Company (U.S.), Rockwell Collins Inc. (U.S.), Cubic Corporation (U.S.)

    Market Trends

    The regional analysis of market forecast

    Competitive landscape analysis

    Recent Developments of market revenue

    The report highlights the global military simulation and virtual training market growth development includes its revenue hike's growth potential by the end of the forecast years in 2025.

    The integration of advanced technologies in military simulation and virtual training is reshaping defense strategies, enhancing operational readiness, and fostering collaborative training environments across armed forces.

    U.S. Department of Defense

    Military Simulation Virtual Training Market Market Drivers

    Market Growth Projections

    The Global Military Simulation and Virtual Training Market Industry is projected to experience substantial growth over the coming years. With an estimated market value of 12.5 USD Billion in 2024, the industry is expected to expand significantly, reaching approximately 30 USD Billion by 2035. This growth trajectory indicates a compound annual growth rate of 8.28% from 2025 to 2035. The increasing emphasis on advanced training methodologies, coupled with technological innovations, is likely to drive this expansion. As military organizations worldwide continue to prioritize effective training solutions, the market is poised for robust development in the foreseeable future.

    Increasing Defense Budgets

    The Global Military Simulation and Virtual Training Market Industry is experiencing growth driven by rising defense budgets across various nations. Countries are increasingly allocating substantial financial resources to enhance their military capabilities, with a projected market value of 12.5 USD Billion in 2024. This trend is particularly evident in regions such as North America and Asia-Pacific, where governments prioritize advanced training solutions to ensure operational readiness. The emphasis on modernization and technological advancements in military training is likely to propel the market further, as nations seek to adopt innovative simulation technologies to improve training efficiency and effectiveness.

    Technological Advancements

    Technological advancements play a pivotal role in shaping the Global Military Simulation and Virtual Training Market Industry. Innovations in virtual reality, augmented reality, and artificial intelligence are transforming traditional training methodologies. These technologies enable immersive training experiences that enhance learning outcomes and operational preparedness. For instance, the integration of AI-driven analytics allows for real-time performance assessments, thereby optimizing training programs. As the market evolves, the adoption of these cutting-edge technologies is expected to drive significant growth, with projections indicating a market expansion to 30 USD Billion by 2035, reflecting a compound annual growth rate of 8.28% from 2025 to 2035.

    Focus on Enhanced Operational Readiness

    Enhanced operational readiness remains a critical focus for military organizations worldwide, driving growth in the Global Military Simulation and Virtual Training Market Industry. As geopolitical tensions rise, nations are compelled to ensure their forces are adequately prepared for diverse operational scenarios. Simulation-based training allows for the replication of complex environments and situations, enabling troops to develop essential skills and decision-making capabilities. This focus on readiness is likely to result in increased investments in simulation technologies, further propelling market growth. The emphasis on operational effectiveness underscores the importance of advanced training solutions in maintaining national security.

    Rising Adoption of Joint and Coalition Training

    The Global Military Simulation and Virtual Training Market Industry is increasingly influenced by the rising adoption of joint and coalition training among allied forces. Collaborative training exercises enhance interoperability and coordination among multinational military units, which is essential for modern warfare. Simulation technologies facilitate these joint training initiatives by providing a shared virtual environment where forces can practice together, regardless of geographical constraints. This trend is likely to foster greater collaboration and integration among allied nations, thereby driving demand for advanced simulation solutions. The market's evolution in this context reflects the growing recognition of the importance of joint training in contemporary military operations.

    Growing Demand for Cost-Effective Training Solutions

    The Global Military Simulation and Virtual Training Market Industry is witnessing a surge in demand for cost-effective training solutions. Traditional training methods often incur high expenses related to logistics, personnel, and equipment. In contrast, simulation-based training offers a more economical alternative, allowing military organizations to conduct realistic training scenarios without the associated costs of live exercises. This shift towards virtual training solutions is particularly relevant in light of budget constraints faced by many defense organizations. As a result, the market is likely to see increased investment in simulation technologies that provide high-quality training while optimizing resource allocation.

    Market Segment Insights

    Regional Insights

    Key Companies in the Military Simulation Virtual Training Market market include

    Industry Developments

    On Jan.11, 2023, SimCentric announced that the Australian Army has licensed its virtual reality training technology, SAF-TAC. Funded by DASA, SAF-TAC can help armed forces improve various key skills in a realistic and immersive environment. Built on the commercial gaming engine, Unreal Engine 4, SAF-TAC uses state-of-the-art gaming technology to provide cost-effective and highly engaging training.

    On Nov.14, 2022,  The US Air Force (USAF)  awarded a research and development contract to a medical device manufacturing firm, SimX, for virtual reality medical simulation training. Under the contract terms, SimX will produce an enhanced VR medical simulation training program. SimX will also modify its existing VR medical simulation technology to develop a platform that ensures enhanced flexibility and repeatability for tactical combat casualty care.

    On Jul. 20, 2022, BAE Systems and VR simulation company VRAI announced a collaboration to explore the next generation of training for military forces, harnessing the power of VR and AI. At the Farnborough International Airshow, these companies announced that they are working together to develop a single synthetic solution to enable air, land, sea, space, and cyber forces to plug in & train together in one virtual world.

    On Feb. 04, 2019, The British Army awarded a new contract to Bohemia Interactive Simulations (BISim) to lead a pilot program examining VR's potential for defense training. BISim is a global developer of advanced military simulation and training software. Under the contract, BISim will use virtual reality, ML, and cloud computing for the Army's Collective Training Transformation Programme (CTTP).

    The VRLT Programme will likely help make recommendations on the VR impact, affordability, innovation, and exploitation for UK defense training. The VR In-Land Training (VRLT) Pilot Program is a British Army-led CTTP initiative to explore the use of VR for collective land warfare training and identify its potential benefits and effectiveness for military training and simulation.

    Competitive Landscape

    The military simulation and virtual training market key players are mentioned below:

    Market Development 

      • In June 2021, InVeris Training Solutions passed nearby acknowledgment testing for 14 Mobile Weapon Training Simulation Systems (MWTSS) and 73 different EF88 weapon test systems for the Australian Defense Force (ADF). 

    Future Outlook

    Military Simulation Virtual Training Market Future Outlook

    The Military Simulation and Virtual Training Market is projected to grow at an 8.28% CAGR from 2024 to 2035, driven by technological advancements, increased defense budgets, and the demand for enhanced training methodologies.

    New opportunities lie in:

    • Develop AI-driven simulation tools for personalized training experiences.
    • Expand partnerships with defense contractors for integrated training solutions.
    • Invest in cloud-based platforms to enhance accessibility and scalability of training programs.

    By 2035, the market is expected to achieve substantial growth, reflecting evolving defense training needs and technological integration.

    Market Segmentation

    Market Segmentation 

    Market Development 
    • In June 2021, InVeris Training Solutions passed nearby acknowledgment testing for 14 Mobile Weapon Training Simulation Systems (MWTSS) and 73 different EF88 weapon test systems for the Australian Defense Force (ADF). 

    Report Scope

    Attribute/Metric Details
      Market Size   20.58 Billion by 2030
      CAGR   6.20%
      Base Year   2020
      Forecast Period   2024-2030
      Historical Data   2019
      Forecast Units   USD Billion (Value)
      Report Coverage    Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
      Segments Covered   By Platform,Ground,Naval,Training Type and By Region
      Geographies Covered   APAC
      Key Vendors   CAE, Inc. (U.S.),Thales Group (France),L-3 Communications Holdings, Inc. (U.S.),Lockheed Martin Corporation (U.S.),Northrop Grumman Corporation (U.S.),Rheinmetall AG (Germany),Raytheon Company (U.S.),Rockwell Collins Inc. (U.S.),Cubic Corporation (U.S.)
      Key Market Opportunities   Reception of UAV in military projected to increase investment in drone simulators.
      Key Market Drivers   Improvement of simulation systems that offer realism, immersive experience, and scalability are driving the growth of the military simulation and virtual training marke

    Market Highlights

    Author

    Swapnil Palwe
    Team Lead - Research

    She holds an experience of about 6+ years in market research and business consulting, working under the spectrum of information communication technology, telecommunications and semiconductor domains. aarti conceptualizes and implements a scalable business strategy and provides strategic leadership to the clients. her expertise lies in market estimation, competitive intelligence, pipeline analysis, customer assessment, etc.

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    Latest Comments

    John Doe
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    This is a great article! Really helped me understand the topic better.

    Posted on July 23, 2025, 10:15 AM
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    Thanks for sharing this. I’ve bookmarked it for later reference.

    Posted on July 22, 2025, 7:45 PM

    FAQs

    How Military Simulation and Virtual Training Market is Growing??

    Military Simulation and Virtual Training Market At A CAGR Of 6.2% From 2020 To 2030.

    who are the Top Key vendors in military simulation and virtual training market ?

    CAE, Inc. (U.S.),Thales Group (France),L-3 Communications Holdings, Inc. (U.S.),Lockheed Martin Corporation (U.S.),Northrop Grumman Corporation (U.S.),Rheinmetall AG (Germany),Raytheon Company (U.S.),Rockwell Collins Inc. (U.S.),Cubic Corporation (U.S.)

    Which factors are poised to drive the market growth?

    The massive demand for military simulation and virtual trainings driven by the increase in prominence on maritime security and consequent focus on virtual training for naval operations, which are the market's primary growth inducer.

    Which platform is expected to witness the highest growth?

    The airborne segment is expected to observe substantial demand over the review period.

    Which region is expected to witness the highest growth?

    North America is expected to observe substantial demand over the review period.

    1. Executive Summary
      1. Market Attractiveness Analysis 21
        1. Global Military Simulation And Virtual Training Market, By Platform 21
        2. Global Military Simulation And Virtual Training Market, By Training Type 25
    2. Market Introduction
      1. Definition 26
      2. Scope of the Study 26
      3. Market Structure 27
      4. Key Buying Criteria 27
    3. Research Methodology
      1. Research Process 28
      2. Primary Research 29
      3. Secondary Research 30
      4. Market Size Estimation 30
      5. Forecast Model 31
      6. List Of Assumptions 32
    4. Market Insights
    5. Market Dynamics
      1. Introduction 36
      2. Drivers 37
        1. Growing Emphasis On Maritime Security And Subsequent Focus On Virtual Solutions For Naval Training 37
        2. Focus On Implementing Flight Simulators For Training Combat Aircraft Pilots 38
        3. Drivers Impact Analysis 39
      3. Restraint 39
        1. Replication Of Physiological Effects 39
        2. Restraints Impact Analysis 39
      4. Opportunity 40
        1. Increasing Adoption Of AR Technology In Aerospace & Defense Sector 40
        2. Increased Use Of UAVs And Subsequent Focus On Drone Simulators 40
      5. Trends 41
        1. Changing Nature Of Warfare And Focus On Developing Synthetic Training Environment 41
    6. Market Factor Analysis
      1. Porter’s Five Forces Model 42
        1. Threat Of New Entrants 42
        2. Bargaining Power Of Suppliers 42
        3. Bargaining Power Of Buyers 42
        4. Threat Of Substitutes 43
        5. Intensity Of Rivalry 43
      2. Supply Chain 43
      3. Technological Trends 44
        1. Full Combat & Mission Training In A Dome Trainer Environment 44
        2. BlueFire Technology 44
        3. Night Vision Training (NVT) Systems 44
        4. Real-Time Computer Image Generation 44
        5. Optimal Motion-Cueing Technology 44
        6. Reconfigurable Military Simulation And Virtual Training 45
    7. Global Military Simulation And Virtual Training Market, By Platform
      1. Overview 46
        1. Airborne 47
        2. Ground 49
        3. Naval 50
    8. Global Military Simulation And Virtual Training Market, By Training Type
      1. Overview 52
        1. Live 53
        2. Virtual Reality (VR) 53
        3. Constructive 53
        4. Gaming Simulation 53
    9. Global Military Simulation And Virtual Training Market, By Region
      1. Overview 54
      2. North America 56
        1. US 60
        2. Canada 62
      3. Europe 65
        1. France 69
        2. UK 71
        3. Germany 74
        4. Russia 76
        5. Rest Of Europe 79
      4. Asia-Pacific 82
        1. China 86
        2. India 88
        3. Japan 91
        4. Rest Of Asia-Pacific 93
      5. Latin America 96
        1. Brazil 99
        2. Rest Of Latin America 102
      6. Middle East & Africa 105
        1. Israel 109
        2. UAE 112
        3. Saudi Arabia 114
        4. Rest Of The Middle East & Africa 117
    10. Competitive Landscape
      1. Competitive Overview 120
      2. Competitor Dashboard 120
      3. Capital Market Ratio And Financial Matrix 121
      4. Major Growth Strategy In The Global Military Simulation & Virtual Training Market 122
      5. Competitive Benchmarking 122
      6. Market Share Analysis 123
      7. Leading Player In Terms Of Number Of Developments In Global Military Simulation & Virtual Training Market 123
      8. Key Developments & Growth Strategies 124
        1. Contracts And Agreements 124
        2. Mergers & Acquisitions 125
        3. Product Launches And Developments 125
        4. Expansions, Partnership, And Collaboration 125
    11. Company Profiles
      1. CAE Inc. 126
        1. Company Overview 126
        2. Financial Overview 126
        3. Products/Services Offered 127
        4. Key Developments 127
        5. SWOT Analysis 128
        6. Key Strategies 128
      2. Cubic Corporation 129
        1. Company Overview 129
        2. Financial Overview 129
        3. Products/Services Offered 130
        4. Key Developments 130
        5. SWOT Analysis 131
        6. Key Strategies 131
      3. L3Harris Technologies, Inc. 132
        1. Company Overview 132
        2. Financial Overview 132
        3. Products/Services Offered 132
        4. Key Developments 133
        5. SWOT Analysis 133
        6. Key Strategies 133
      4. Lockheed Martin Corporation 134
        1. Company Overview 134
        2. Financial Overview 134
        3. Products/Services Offered 135
        4. Key Developments 135
        5. SWOT Analysis 136
        6. Key Strategies 136
      5. Meggitt PLC 137
        1. Company Overview 137
        2. Financial Overview 137
        3. Products/Services/Solutions Offered 138
        4. Key Developments 138
        5. SWOT Analysis 139
        6. Key Strategies 139
      6. Northrop Grumman Corporation 140
        1. Company Overview 140
        2. Financial Overview 140
        3. Products/Services Offered 141
        4. Key Developments 141
        5. SWOT Analysis 142
        6. Key Strategies 142
      7. Rheinmetall AG 143
        1. Company Overview 143
        2. Financial Overview 143
        3. Products/Services/Solutions Offered 144
        4. Key Developments 144
        5. SWOT Analysis 145
        6. Key Strategies 145
      8. United Technologies Corporation 146
        1. Company Overview 146
        2. Financial Overview 146
        3. Products/Services Offered 147
        4. Key Developments 147
        5. SWOT Analysis 148
        6. Key Strategies 148
      9. Saab AB 149
        1. Company Overview 149
        2. Financial Overview 149
        3. Products/Services Offered 150
        4. Key Developments 150
        5. SWOT Analysis 150
        6. Key Strategies 151
      10. Thales Group 152
        1. Company Overview 152
        2. Financial Overview 152
        3. Products/Services Offered 153
        4. Key Developments 153
        5. SWOT Analysis 154
        6. Key Strategies 154
      11. Raytheon Company 155
        1. Company Overview 155
        2. Financial Overview 155
        3. Products/Services Offered 156
        4. Key Developments 156
        5. SWOT Analysis 157
        6. Key Strategies 157
    12. Appendix
      1. References 158
      2. Related Reports 158
      3. List Of Abbreviation 158
    13. List of Tables and Figures
      1. 13 List Of Tables
      2. TABLE 1 LIST OF ASSUMPTIONS 32
      3. TABLE 2 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 46
      4. TABLE 3 MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 48
      5. TABLE 4 MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 50
      6. TABLE 5 MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 51
      7. TABLE 6 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 53
      8. TABLE 7 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY REGION, 2030-2030(USD MILLION) 55
      9. TABLE 8 NORTH AMERICA: MILITARY EXPENDITURE OF KEY COUNTRIES, 2017 VS 2030 (USD MILLION) 56
      10. TABLE 9 NORTH AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY COUNTRY, 2030-2030(USD MILLION) 57
      11. TABLE 10 NORTH AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 57
      12. TABLE 11 NORTH AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 58
      13. TABLE 12 NORTH AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 58
      14. TABLE 13 NORTH AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 59
      15. TABLE 14 NORTH AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 59
      16. TABLE 15 US: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 60
      17. TABLE 16 US: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 60
      18. TABLE 17 US: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 61
      19. TABLE 18 US: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 61
      20. TABLE 19 US: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 62
      21. TABLE 20 CANADA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 62
      22. TABLE 21 CANADA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 63
      23. TABLE 22 CANADA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 63
      24. TABLE 23 CANADA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 64
      25. TABLE 24 CANADA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 64
      26. TABLE 25 EUROPE: MILITARY EXPENDITURE OF KEY COUNTRIES, 2017 VS 2030 (USD MILLION) 65
      27. TABLE 26 EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY COUNTRY, 2030-2030(USD MILLION) 66
      28. TABLE 27 EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 66
      29. TABLE 28 EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 67
      30. TABLE 29 EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 67
      31. TABLE 30 EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 68
      32. TABLE 31 EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 68
      33. TABLE 32 FRANCE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 69
      34. TABLE 33 FRANCE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 69
      35. TABLE 34 FRANCE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 70
      36. TABLE 35 FRANCE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 70
      37. TABLE 36 FRANCE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 71
      38. TABLE 37 UK: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 71
      39. TABLE 38 UK: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 72
      40. TABLE 39 UK: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 72
      41. TABLE 40 UK: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 73
      42. TABLE 41 UK: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 73
      43. TABLE 42 GERMANY: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 74
      44. TABLE 43 GERMANY: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 74
      45. TABLE 44 GERMANY: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 75
      46. TABLE 45 GERMANY: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 75
      47. TABLE 46 GERMANY: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 76
      48. TABLE 47 RUSSIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 76
      49. TABLE 48 RUSSIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 77
      50. TABLE 49 RUSSIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 77
      51. TABLE 50 RUSSIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 78
      52. TABLE 51 RUSSIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 78
      53. TABLE 52 REST OF EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 79
      54. TABLE 53 REST OF EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 79
      55. TABLE 54 REST OF EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 80
      56. TABLE 55 REST OF EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 80
      57. TABLE 56 REST OF EUROPE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 81
      58. TABLE 57 ASIA-PACIFIC: MILITARY EXPENDITURE OF KEY COUNTRIES, 2017 VS 2030 (USD MILLION) 82
      59. TABLE 58 ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY COUNTRY, 2030-2030(USD MILLION) 83
      60. TABLE 59 ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 83
      61. TABLE 60 ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 84
      62. TABLE 61 ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 84
      63. TABLE 62 ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 85
      64. TABLE 63 ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 85
      65. TABLE 64 CHINA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 86
      66. TABLE 65 CHINA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 86
      67. TABLE 66 CHINA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 87
      68. TABLE 67 CHINA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 87
      69. TABLE 68 CHINA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 88
      70. TABLE 69 INDIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 88
      71. TABLE 70 INDIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 89
      72. TABLE 71 INDIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 89
      73. TABLE 72 INDIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 90
      74. TABLE 73 INDIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 90
      75. TABLE 74 JAPAN: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 91
      76. TABLE 75 JAPAN: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 91
      77. TABLE 76 JAPAN: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 92
      78. TABLE 77 JAPAN: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 92
      79. TABLE 78 JAPAN: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 93
      80. TABLE 79 REST OF ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 93
      81. TABLE 80 REST OF ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 94
      82. TABLE 81 REST OF ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 94
      83. TABLE 82 REST OF ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 95
      84. TABLE 83 REST OF ASIA-PACIFIC: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 95
      85. TABLE 84 LATIN AMERICA: MILITARY EXPENDITURE OF KEY COUNTRIES, 2017 VS 2030 (USD MILLION) 96
      86. TABLE 85 LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY COUNTRY, 2030-2030(USD MILLION) 97
      87. TABLE 86 LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 97
      88. TABLE 87 LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 97
      89. TABLE 88 LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 98
      90. TABLE 89 LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 98
      91. TABLE 90 LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 99
      92. TABLE 91 BRAZIL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 99
      93. TABLE 92 BRAZIL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 100
      94. TABLE 93 BRAZIL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 100
      95. TABLE 94 BRAZIL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 101
      96. TABLE 95 BRAZIL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 101
      97. TABLE 96 REST OF LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 102
      98. TABLE 97 REST OF LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 102
      99. TABLE 98 REST OF LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 103
      100. TABLE 99 REST OF LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 103
      101. TABLE 100 REST OF LATIN AMERICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 104
      102. TABLE 101 MIDDLE EAST & AFRICA: MILITARY EXPENDITURE OF KEY COUNTRIES, 2017 VS 2030 (USD MILLION) 105
      103. TABLE 102 MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY COUNTRY, 2030-2030(USD MILLION) 106
      104. TABLE 103 MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 107
      105. TABLE 104 MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 107
      106. TABLE 105 MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 108
      107. TABLE 106 MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 108
      108. TABLE 107 MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 109
      109. TABLE 108 ISRAEL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 109
      110. TABLE 109 ISRAEL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 110
      111. TABLE 110 ISRAEL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 110
      112. TABLE 111 ISRAEL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 111
      113. TABLE 112 ISRAEL: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 111
      114. TABLE 113 UAE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 112
      115. TABLE 114 UAE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 112
      116. TABLE 115 UAE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 113
      117. TABLE 116 UAE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 113
      118. TABLE 117 UAE: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 114
      119. TABLE 118 SAUDI ARABIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 114
      120. TABLE 119 SAUDI ARABIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 115
      121. TABLE 120 SAUDI ARABIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 115
      122. TABLE 121 SAUDI ARABIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 116
      123. TABLE 122 SAUDI ARABIA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 116
      124. TABLE 123 REST OF THE MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY PLATFORM, 2030-2030(USD MILLION) 117
      125. TABLE 124 REST OF THE MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY AIRBORNE, 2030-2030(USD MILLION) 117
      126. TABLE 125 REST OF THE MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY GROUND, 2030-2030(USD MILLION) 118
      127. TABLE 126 REST OF THE MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY NAVAL, 2030-2030(USD MILLION) 118
      128. TABLE 127 REST OF THE MIDDLE EAST & AFRICA: MILITARY SIMULATION AND VIRTUAL TRAINING MARKET, BY TRAINING TYPE, 2030-2030(USD MILLION) 119
      129. TABLE 128 THE MOST ACTIVE PLAYERS IN THE GLOBAL MILITARY SIMULATION & VIRTUAL TRAINING MARKET 123
      130. TABLE 129 CONTRACTS AND AGREEMENTS 124
      131. TABLE 130 MERGERS & ACQUISITIONS 125
      132. TABLE 131 PRODUCT LAUNCHES AND DEVELOPMENTS 125
      133. TABLE 132 EXPANSIONS, PARTNERSHIP, AND COLLABORATION 125
      134. TABLE 133 CAE INC.: PRODUCTS/SERVICES OFFERED 127
      135. TABLE 134 CAE INC.: KEY DEVELOPMENTS 127
      136. TABLE 135 CUBIC CORPORATION: PRODUCTS/SERVICES OFFERED 130
      137. TABLE 136 CUBIC CORPORATION: KEY DEVELOPMENTS 130
      138. TABLE 137 L3HARRIS TECHNOLOGIES, INC.: PRODUCTS/SERVICES OFFERED 132
      139. TABLE 138 L3HARRIS TECHNOLOGIES, INC.: KEY DEVELOPMENTS 133
      140. TABLE 139 LOCKHEED MARTIN CORPORATION: PRODUCTS/SERVICES OFFERED 135
      141. TABLE 140 LOCKHEED MARTIN CORPORATION: KEY DEVELOPMENTS 135
      142. TABLE 141 MEGGITT PLC: PRODUCTS/SERVICES/SOLUTIONS OFFERED 138
      143. TABLE 142 MEGGITT PLC: KEY DEVELOPMENTS 138
      144. TABLE 143 NORTHROP GRUMMAN CORPORATION: PRODUCTS/SERVICES OFFERED 141
      145. TABLE 144 NORTHROP GRUMMAN CORPORATION: KEY DEVELOPMENTS 141
      146. TABLE 145 RHEINMETALL AG: PRODUCTS/SERVICES/SOLUTIONS OFFERED 144
      147. TABLE 146 RHEINMETALL AG: KEY DEVELOPMENTS 144
      148. TABLE 147 UNITED TECHNOLOGIES CORPORATION: PRODUCTS/SERVICES OFFERED 147
      149. TABLE 148 UNITED TECHNOLOGIES CORPORATION: KEY DEVELOPMENTS 147
      150. TABLE 149 SAAB AB: PRODUCTS/SERVICES OFFERED 150
      151. TABLE 150 SAAB AB: KEY DEVELOPMENTS 150
      152. TABLE 151 THALES GROUP: PRODUCTS/SERVICES OFFERED 153
      153. TABLE 152 THALES GROUP: KEY DEVELOPMENTS 153
      154. TABLE 153 RAYTHEON COMPANY: PRODUCTS/SERVICES OFFERED 156
      155. TABLE 154 RAYTHEON COMPANY: KEY DEVELOPMENTS 156   14 List Of Figures
      156. FIGURE 1 MARKET SYNOPSIS 20
      157. FIGURE 2 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET: MARKET ATTRACTIVENESS ANALYSIS 21
      158. FIGURE 3 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET ANALYSIS, BY PLATFORM 21
      159. FIGURE 4 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET ANALYSIS, BY AIRBORNE 22
      160. FIGURE 5 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET ANALYSIS, BY GROUND 23
      161. FIGURE 6 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET ANALYSIS, BY NAVAL 24
      162. FIGURE 7 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET ANALYSIS, BY TRAINING TYPE 25
      163. FIGURE 8 GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET: MARKET STRUCTURE 27
      164. FIGURE 9 KEY BUYING CRITERIA OF GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET 27
      165. FIGURE 10 RESEARCH PROCESS OF MRFR 28
      166. FIGURE 11 TOP-DOWN AND Bottom-up ApproachES 31
      167. FIGURE 12 NORTH AMERICA: MARKET SIZE (USD MILLION) AND MARKET SHARE (%), BY COUNTRY, 2030 VS 2025 33
      168. FIGURE 13 EUROPE: MARKET SIZE (USD MILLION) AND MARKET SHARE (%), BY COUNTRY, 2030 VS 2025 33
      169. FIGURE 14 ASIA-PACIFIC: MARKET SIZE (USD MILLION) AND MARKET SHARE (%), BY COUNTRY, 2030 VS 2025 34
      170. FIGURE 15 MIDDLE EAST & AFRICA: MARKET SIZE (USD MILLION) AND MARKET SHARE (%), BY COUNTRY, 2030 VS 2025 34
      171. FIGURE 16 LATIN AMERICA: MARKET SIZE (USD MILLION) AND MARKET SHARE (%), BY COUNTRY (2030 VS 2025) 35
      172. FIGURE 17 MARKET DYNAMICS OVERVIEW 36
      173. FIGURE 18 CHANGE IN MILITARY SPENDING AMONG TOP 10 COUNTRIES (2007 – 2017) 38
      174. FIGURE 19 DRIVERS IMPACT ANALYSIS: GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET 39
      175. FIGURE 20 RESTRAINTS IMPACT ANALYSIS: GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET 39
      176. FIGURE 21 Porter's Five Forces Analysis OF THE GLOBAL MILITARY SIMULATION AND VIRTUAL TRAINING MARKET 42
      177. FIGURE 22 SUPPLY CHAIN:

    Military Simulation and Virtual Training Market Segmentation

    Market Segmentation Overview

    • Detailed segmentation data will be available in the full report
    • Comprehensive analysis by multiple parameters
    • Regional and country-level breakdowns
    • Market size forecasts by segment
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