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Digital Human (AI Avatars) Market Research Report Information By Product Type (Interactive Digital Human Avatar and Non-Interactive Digital Human Avatar), Technology (3D Scanning, 3D Modelling, Natural Language Processing, Natural Language Generation, Artificial Intelligence (AI)), Application (Virtual Agents, Virtual Assistants, Virtual Influencers, Virtual Companions), Industry Vertical (Gaming, Retail, Entertainment, BFSI, IT & Telecommunications, Education, Health & Sports, Automotive, Advertisement), By Regions Forecast Till 2032


ID: MRFR/ICT/10703-HCR | 215 Pages | Author: Aarti Dhapte| November 2024
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TABLE OF CONTENTS

1. EXECUTIVE SUMMARY

1.1. Market Attractiveness Analysis

1.1.1. Global Digital Human (AI Avatars) Market, by Product Type

1.1.2. Global Digital Human (AI Avatars) Market, by Technology

1.1.3. Global Digital Human (AI Avatars) Market, by Application

1.1.4. Global Digital Human (AI Avatars) Market, by Industry Vertical

1.1.5. Global Digital Human (AI Avatars) Market, by Region

2. MARKET INTRODUCTION

2.1. Definition

2.2. Scope of the Study

2.3. Market Structure

2.4. Key Buying Criteria

2.5. Macro Factor Indicator Analysis

3. RESEARCH METHODOLOGY

3.1. Research Process

3.2. Primary Research

3.3. Secondary Research

3.4. Market Size Estimation

3.5. Forecast Model

3.6. List of Assumptions

4. MARKET DYNAMICS

4.1. Introduction

4.2. Drivers

4.2.1. Increasing demand for personalized and immersive experiences

4.2.2. Growing popularity of the metaverse

4.2.3. Driver impact analysis

4.3. Restraints

4.3.1. High cost of development and deployment

4.3.2. Privacy and security concerns

4.3.3. Restraint impact analysis

4.4. Opportunities

4.4.1. The rise of the gig economy

4.4.2. The growth of the education and training market

5. COVID-19 IMPACT ON SUPPLY CHAIN DELAYSMARKET FACTOR ANALYSIS

5.1. Value Chain Analysis/Supply Chain Analysis

5.2. Porter’s Five Forces Model

5.2.1. Bargaining Power of Suppliers

5.2.2. Bargaining Power of Buyers

5.2.3. Threat of New Entrants

5.2.4. Threat of Substitutes

5.2.5. Intensity of Rivalry

6. GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE

6.1. Introduction

6.2. Interactive Digital Human Avatar

6.3. Non-Interactive Digital Human Avatar

7. GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY

7.1. Introduction

7.2. 3D Scanning

7.3. 3D Modelling

7.4. Natural Language Processing

7.5. Natural Language Generation

7.6. Artificial Intelligence (AI)

8. GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION

8.1. Introduction

8.2. Virtual Agents

8.3. Virtual Assistants

8.4. Virtual Influencers

8.5. Virtual Companions

8.6. Virtual Characters

9. GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL

9.1. Introduction

9.2. Gaming

9.2.1. Playable Characters

9.2.2. Non-Playable Characters (NPC)

9.3. Retail

9.3.1. Virtual Shopping Assistants

9.3.2. Product Demonstrations

9.4. Entertainment

9.4.1. Live Performances

9.4.2. Virtual Reality (VR) Experiences

9.4.3. Movies & TV Shows

9.4.4. Music Videos

9.4.5. Interactive Storytelling

9.4.6. Virtual News Casters

9.5. BFSI

9.5.1. Virtual Banking Assistants

9.5.2. Financial Advisors

9.6. IT & Telecommunications

9.6.1. Virtual Technical Support

9.6.2. Customer Service Assistants

9.7. Education

9.7.1. Virtual Tutors

9.7.2. Language Instructions

9.8. Health & Sports

9.8.1. Training Simulations

9.8.2. Virtual Coaches

9.9. Automotive

9.9.1. Vehicle Interfaces

9.9.2. Virtual Showroom Assistants

9.9.3. Simulations for Driver Monitoring

9.9.4. Vehicle Safety Simulations

9.9.5. Human Factor Analysis

9.9.6. Training and Education

9.9.7. Autonomous Vehicle Testing

9.10. Advertisement

9.10.1. Brand Endorsements

9.10.2. Commercials

9.10.3. Social Media Campaigns

9.10.4. Product Launches

9.10.5. Influencer Marketing

10. GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET SIZE ESTIMATION & FORECAST, BY REGION

10.1. Introduction

10.2. North America

10.2.1. Market Estimates & Forecast, by Country, 2019-2032

10.2.2. Market Estimates & Forecast, by Product Type, 2019-2032

10.2.3. Market Estimates & Forecast, by Technology, 2019-2032

10.2.4. Market Estimates & Forecast, by Application, 2019-2032

10.2.5. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.2.6. US

10.2.6.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.2.6.2. Market Estimates & Forecast, by Technology, 2019-2032

10.2.6.3. Market Estimates & Forecast, by Application, 2019-2032

10.2.6.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.2.7. Canada

10.2.7.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.2.7.2. Market Estimates & Forecast, by Technology, 2019-2032

10.2.7.3. Market Estimates & Forecast, by Application, 2019-2032

10.2.7.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.2.8. Mexico

10.2.8.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.2.8.2. Market Estimates & Forecast, by Technology, 2019-2032

10.2.8.3. Market Estimates & Forecast, by Application, 2019-2032

10.2.8.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.3. Europe

10.3.1. Market Estimates & Forecast, by Country, 2019-2032

10.3.2. Market Estimates & Forecast, by Product Type, 2019-2032

10.3.3. Market Estimates & Forecast, by Technology, 2019-2032

10.3.4. Market Estimates & Forecast, by Application, 2019-2032

10.3.5. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.3.6. UK

10.3.6.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.3.6.2. Market Estimates & Forecast, by Technology, 2019-2032

10.3.6.3. Market Estimates & Forecast, by Application, 2019-2032

10.3.6.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.3.7. Germany

10.3.7.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.3.7.2. Market Estimates & Forecast, by Technology, 2019-2032

10.3.7.3. Market Estimates & Forecast, by Application, 2019-2032

10.3.7.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.3.8. France

10.3.8.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.3.8.2. Market Estimates & Forecast, by Technology, 2019-2032

10.3.8.3. Market Estimates & Forecast, by Application, 2019-2032

10.3.8.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.3.9. Italy

10.3.9.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.3.9.2. Market Estimates & Forecast, by Technology, 2019-2032

10.3.9.3. Market Estimates & Forecast, by Application, 2019-2032

10.3.9.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.3.10. Spain

10.3.10.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.3.10.2. Market Estimates & Forecast, by Technology, 2019-2032

10.3.10.3. Market Estimates & Forecast, by Application, 2019-2032

10.3.10.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.3.11. Rest of Europe

10.3.11.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.3.11.2. Market Estimates & Forecast, by Technology, 2019-2032

10.3.11.3. Market Estimates & Forecast, by Application, 2019-2032

10.3.11.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.4. Asia-Pacific

10.4.1. Market Estimates & Forecast, by Country, 2019-2032

10.4.2. Market Estimates & Forecast, by Product Type, 2019-2032

10.4.3. Market Estimates & Forecast, by Technology, 2019-2032

10.4.4. Market Estimates & Forecast, by Application, 2019-2032

10.4.5. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.4.6. China

10.4.6.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.4.6.2. Market Estimates & Forecast, by Technology, 2019-2032

10.4.6.3. Market Estimates & Forecast, by Application, 2019-2032

10.4.6.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.4.7. Japan

10.4.7.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.4.7.2. Market Estimates & Forecast, by Technology, 2019-2032

10.4.7.3. Market Estimates & Forecast, by Application, 2019-2032

10.4.7.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.4.8. India

10.4.8.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.4.8.2. Market Estimates & Forecast, by Technology, 2019-2032

10.4.8.3. Market Estimates & Forecast, by Application, 2019-2032

10.4.8.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.4.9. Australia

10.4.9.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.4.9.2. Market Estimates & Forecast, by Technology, 2019-2032

10.4.9.3. Market Estimates & Forecast, by Application, 2019-2032

10.4.9.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.4.10. Rest of Asia-Pacific

10.4.10.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.4.10.2. Market Estimates & Forecast, by Technology, 2019-2032

10.4.10.3. Market Estimates & Forecast, by Application, 2019-2032

10.4.10.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.5. Rest of the World

10.5.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.5.2. Market Estimates & Forecast, by Technology, 2019-2032

10.5.3. Market Estimates & Forecast, by Application, 2019-2032

10.5.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.5.5. Middle East

10.5.5.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.5.5.2. Market Estimates & Forecast, by Technology, 2019-2032

10.5.5.3. Market Estimates & Forecast, by Application, 2019-2032

10.5.5.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.5.6. Africa

10.5.6.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.5.6.2. Market Estimates & Forecast, by Technology, 2019-2032

10.5.6.3. Market Estimates & Forecast, by Application, 2019-2032

10.5.6.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

10.5.7. Latin America

10.5.7.1. Market Estimates & Forecast, by Product Type, 2019-2032

10.5.7.2. Market Estimates & Forecast, by Technology, 2019-2032

10.5.7.3. Market Estimates & Forecast, by Application, 2019-2032

10.5.7.4. Market Estimates & Forecast, by Industry Vertical, 2019-2032

11. COMPETITIVE LANDSCAPE

11.1. Introduction

11.2. Key Developments & Growth Strategies

11.3. Competitor Benchmarking

11.4. Vendor Share Analysis, 2022(% Share)

12. COMPANY PROFILES

12.1. DeepMotion

12.2. iFLYTEK Corporation

12.3. Inworld AI

12.4. Meta Platforms, Inc.

12.5. Didimo Inc.

12.6. Soul Machines

12.7. Ziva Dynamics

12.8. Tencent Holdings Limited

12.9. Nvidia Corporation

12.10. Microsoft Corporation

12.11. Netease, Inc.

12.12. Epic Games, Inc.

12.13. Roblox Corporation

12.14. Wolf3D

12.15. Hour One

12.16. Spatial Systems, Inc.

12.16.1. Company Overview

12.16.2. Financial Overview

12.16.3. Solution/Services Offered

12.16.4. Key Developments

12.16.5. SWOT Analysis

12.16.6. Key Strategies

LIST OF TABLES

TABLE 1 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 47

TABLE 2 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 51

TABLE 3 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 54

TABLE 4 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 56

TABLE 5 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY REGION, 2018–2032 (USD MILLION) 62

TABLE 6 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY COUNTRY, 2018–2032 (USD MILLION) 64

TABLE 7 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 64

TABLE 13 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 66

TABLE 14 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 67

TABLE 15 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 68

TABLE 18 US DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 69

TABLE 21 US DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 70

TABLE 22 US DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 70

TABLE 23 US DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 71

TABLE 26 CANADA DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 72

TABLE 29 CANADA DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 73

TABLE 30 CANADA DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 73

TABLE 31 CANADA DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 73

TABLE 34 MEXICO DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 74

TABLE 37 MEXICO DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 75

TABLE 38 MEXICO DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 75

TABLE 39 MEXICO DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 76

TABLE 42 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY COUNTRY, 2018–2032 (USD MILLION) 79

TABLE 43 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 79

TABLE 46 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 81

TABLE 47 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 82

TABLE 48 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 83

TABLE 51 UK DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 84

TABLE 54 UK DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 85

TABLE 55 UK DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 85

TABLE 56 UK DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 85

TABLE 59 GERMANY DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 86

TABLE 62 GERMANY DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 87

TABLE 63 GERMANY DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 88

TABLE 64 GERMANY DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 88

TABLE 67 FRANCE DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 89

TABLE 70 FRANCE DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 90

TABLE 71 FRANCE DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 90

TABLE 72 FRANCE DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 90

TABLE 75 REST OF EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 91

TABLE 78 REST OF EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 92

TABLE 79 REST OF EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 93

TABLE 80 REST OF EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 93

TABLE 83 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY COUNTRY, 2018–2032 (USD MILLION) 96

TABLE 84 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 97

TABLE 87 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 98

TABLE 88 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 99

TABLE 89 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 100

TABLE 92 CHINA DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 101

TABLE 95 CHINA DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 102

TABLE 96 CHINA DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 102

TABLE 97 CHINA DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 102

TABLE 100 JAPAN DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 103

TABLE 103 JAPAN DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 104

TABLE 104 JAPAN DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 104

TABLE 105 JAPAN DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 105

TABLE 108 INDIA DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 106

TABLE 111 INDIA DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 107

TABLE 112 INDIA DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 107

TABLE 113 INDIA DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 107

TABLE 116 SOUTH KOREA DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 108

TABLE 119 SOUTH KOREA DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 109

TABLE 120 SOUTH KOREA DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 110

TABLE 121 SOUTH KOREA DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 110

TABLE 124 REST OF ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 111

TABLE 127 REST OF ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 112

TABLE 128 REST OF ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 112

TABLE 129 REST OF ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 113

TABLE 132 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY SUB REGION, 2018–2032 (USD MILLION) 115

TABLE 133 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 116

TABLE 136 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 117

TABLE 137 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 118

TABLE 138 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 119

TABLE 141 MIDDLE EAST DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 120

TABLE 144 MIDDLE EAST DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032

(USD MILLION) 121

TABLE 145 MIDDLE EAST DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 122

TABLE 146 MIDDLE EAST DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 122

TABLE 147 AFRICA (MEA) DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 120

TABLE 148 AFRICA DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032

(USD MILLION) 121

TABLE 149 AFRICA DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 122

TABLE 150 AFRICA DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 122

TABLE 152 SOUTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2018–2032 (USD MILLION) 123

TABLE 152 SOUTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2018–2032 (USD MILLION) 124

TABLE 153 SOUTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2018–2032 (USD MILLION) 124

TABLE 154 SOUTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2018–2032 (USD MILLION) 125

TABLE 157 PARTNERSHIPS/AGREEMENTS/CONTRACTS/COLLABORATIONS 128

TABLE 158 BUSINESS EXPANSIONS/ACQUISITIONS 129

TABLE 159 PRODUCT LAUNCHES/DEVELOPMENTS 129

TABLE 160 DEEPMOTION: PRODUCTS OFFERED 138

TABLE 161 DEEPMOTION: KEY DEVELOPMENT 139

TABLE 162 IFLYTEK CORPORATION: PRODUCTS OFFERED 142

TABLE 163 IFLYTEK CORPORATION : KEY DEVELOPMENT 143

TABLE 164 INWORLD AI: PRODUCTS OFFERED 146

TABLE 165 INWORLD AI: KEY DEVELOPMENT 147

TABLE 166 META PLATFORMS, INC. : PRODUCTS OFFERED 150

TABLE 167 META PLATFORMS, INC. : KEY DEVELOPMENT 151

TABLE 168 DIDIMO INC. : PRODUCTS OFFERED 154

TABLE 169 DIDIMO INC. : KEY DEVELOPMENT 154

TABLE 170 SOUL MACHINES: PRODUCTS OFFERED 158

TABLE 171 SOUL MACHINES: KEY DEVELOPMENT 158

TABLE 172 ZIVA DYNAMICS: PRODUCTS OFFERED 161

TABLE 173 ZIVA DYNAMICS: KEY DEVELOPMENT 161

TABLE 174 TENCENT HOLDINGS LIMITED: PRODUCTS OFFERED 165

TABLE 175 TENCENT HOLDINGS LIMITED: KEY DEVELOPMENT 166

TABLE 176 NVIDIA CORPORATION: PRODUCTS OFFERED 169

TABLE 177 NVIDIA CORPORATION: KEY DEVELOPMENT 170

TABLE 178 MICROSOFT CORPORATION: PRODUCTS OFFERED 172

TABLE 179 MICROSOFT CORPORATION: KEY DEVELOPMENT 174

TABLE 180 NETEASE, INC. : PRODUCTS OFFERED 176

TABLE 181 NETEASE, INC. : KEY DEVELOPMENT 178

TABLE 182 EPIC GAMES, INC. : PRODUCTS OFFERED 180

TABLE 183 EPIC GAMES, INC. : KEY DEVELOPMENT 182

TABLE 184 ROBLOX CORPORATION: PRODUCTS OFFERED 184

TABLE 185 ROBLOX CORPORATION: KEY DEVELOPMENT 186

TABLE 186 WOLF3D: PRODUCTS OFFERED 188

TABLE 187 WOLF3D: KEY DEVELOPMENT 190

TABLE 188 HOUR ONE: PRODUCTS OFFERED 192

TABLE 189 HOUR ONE: KEY DEVELOPMENT 194

LIST OF FIGURES

FIGURE 1 MARKET SYNOPSIS 26

FIGURE 2 MARKET STRUCTURE: GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET 28

FIGURE 3 BOTTOM-UP AND TOP-DOWN APPROACHES 33

FIGURE 4 MARKET DYNAMIC ANALYSIS OF THE GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET 36

FIGURE 5 DRIVER IMPACT ANALYSIS 39

FIGURE 6 RESTRAINTS IMPACT ANALYSIS 40

FIGURE 7 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET: VALUE CHAIN 42

FIGURE 8 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2022 (% SHARE) 46

FIGURE 9 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2022 VS 2032 (USD MILLION) 46

FIGURE 10 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2022 (% SHARE) 50

FIGURE 11 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2022 VS 2032 (USD MILLION) 50

FIGURE 12 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2022 (% SHARE) 53

FIGURE 13 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2022 VS 2032 (USD MILLION) 53

FIGURE 14 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2022 (% SHARE) 55

FIGURE 15 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2022 VS 2032 (USD MILLION) 55

FIGURE 16 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY REGION, 2022 (% SHARE) 61

FIGURE 17 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET, BY REGION, 2022 VS 2032 (USD MILLION) 61

FIGURE 18 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY COUNTRY, 2022 (% SHARE) 63

FIGURE 19 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY COUNTRY, 2022 VS 2032 (USD MILLION) 63

FIGURE 20 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2019-2032 (USD MILLION) 64

FIGURE 21 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2019-2032 (USD MILLION) 66

FIGURE 22 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2019-2032 (USD MILLION) 67

FIGURE 23 NORTH AMERICA DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2019-2032 (USD MILLION) 68

FIGURE 24 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY COUNTRY, 2022 (% SHARE) 78

FIGURE 25 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY COUNTRY, 2022 VS 2032 (USD MILLION) 78

FIGURE 26 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2019-2032 (USD MILLION) 79

FIGURE 27 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2019-2032 (USD MILLION) 81

FIGURE 28 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2019-2032 (USD MILLION) 82

FIGURE 29 EUROPE DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2019-2032 (USD MILLION) 83

FIGURE 30 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY COUNTRY, 2022 (% SHARE) 95

FIGURE 31 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY COUNTRY, 2022 VS 2032 (USD MILLION) 96

FIGURE 32 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2019-2032 (USD MILLION) 97

FIGURE 33 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2019-2032 (USD MILLION) 98

FIGURE 34 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2019-2032 (USD MILLION) 99

FIGURE 35 ASIA-PACIFIC DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2019-2032 (USD MILLION) 100

FIGURE 36 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY SUB REGION, 2022 (%) SHARE 115

FIGURE 37 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY SUB REGION, 2022 VS 2032 (USD MILLION) 115

FIGURE 38 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY TECHNOLOGY, 2019-2032 (USD MILLION) 116

FIGURE 39 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY PRODUCT TYPE, 2019-2032 (USD MILLION) 117

FIGURE 40 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY APPLICATION, 2019-2032 (USD MILLION) 118

FIGURE 41 REST OF THE WORLD DIGITAL HUMAN (AI AVATARS) MARKET, BY INDUSTRY VERTICAL, 2019-2032 (USD MILLION) 119

FIGURE 42 GLOBAL DIGITAL HUMAN (AI AVATARS) MARKET: COMPETITIVE BENCHMARKING 127

FIGURE 43 VENDOR SHARE ANALYSIS, 2022 (%) 128

FIGURE 44 DEEPMOTION : FINANCIAL OVERVIEW SNAPSHOT 128

FIGURE 45 DEEPMOTION : SWOT ANALYSIS 129

FIGURE 46 IFLYTEK CORPORATION : FINANCIAL OVERVIEW SNAPSHOT 130

FIGURE 47 IFLYTEK CORPORATION : SWOT ANALYSIS 131

FIGURE 48 INWORLD AI: FINANCIAL OVERVIEW SNAPSHOT 132

FIGURE 49 INWORLD AI: SWOT ANALYSIS 133

FIGURE 50 META PLATFORMS, INC. : FINANCIAL OVERVIEW SNAPSHOT 134

FIGURE 51 META PLATFORMS, INC. : SWOT ANALYSIS 135

FIGURE 52 DIDIMO INC. : FINANCIAL OVERVIEW SNAPSHOT 136

FIGURE 53 DIDIMO INC. : SWOT ANALYSIS 137

FIGURE 54 SOUL MACHINES: FINANCIAL OVERVIEW SNAPSHOT 138

FIGURE 55 SOUL MACHINES: SWOT ANALYSIS 139

FIGURE 56 ZIVA DYNAMICS: FINANCIAL OVERVIEW SNAPSHOT 140

FIGURE 57 ZIVA DYNAMICS: SWOT ANALYSIS 141

FIGURE 58 TENCENT HOLDINGS LIMITED: FINANCIAL OVERVIEW SNAPSHOT 142

FIGURE 59 TENCENT HOLDINGS LIMITED: SWOT ANALYSIS 143

FIGURE 60 NVIDIA CORPORATION: FINANCIAL OVERVIEW SNAPSHOT 144

FIGURE 61 NVIDIA CORPORATION: SWOT ANALYSIS 145

FIGURE 62 MICROSOFT CORPORATION: FINANCIAL OVERVIEW SNAPSHOT 146

FIGURE 63 MICROSOFT CORPORATION: SWOT ANALYSIS 147

FIGURE 64 NETEASE, INC. : FINANCIAL OVERVIEW SNAPSHOT 148

FIGURE 65 NETEASE, INC. : SWOT ANALYSIS 149

FIGURE 66 EPIC GAMES, INC. : FINANCIAL OVERVIEW SNAPSHOT 150

FIGURE 67 EPIC GAMES, INC. : SWOT ANALYSIS 151

FIGURE 68 ROBLOX CORPORATION: FINANCIAL OVERVIEW SNAPSHOT 152

FIGURE 69 ROBLOX CORPORATION: SWOT ANALYSIS 153

FIGURE 70 WOLF3D: FINANCIAL OVERVIEW SNAPSHOT 154

FIGURE 71 WOLF3D: SWOT ANALYSIS 155

FIGURE 72 HOUR ONE : FINANCIAL OVERVIEW SNAPSHOT 156

FIGURE 73 HOUR ONE : SWOT ANALYSIS 157

NOTE:

This table of content is tentative and subject to change as the research progresses.

ï‚¡ In section 15, only the top 15 companies will be profiled. Each company will be profiled based on the Market Overview, Financials, Service Portfolio, Business Strategies, and Recent Developments parameters.

 The companies are selected based on two broad criteria¬– strength of product portfolio and excellence in business strategies.

 Key parameters considered for evaluating strength of the vendor’s product portfolio are industry experience, product capabilities/features, innovations/R&D investment, flexibility to customize the product, ability to integrate with other systems, pre- and post-sale services, and customer ratings/feedback.

 Key parameters considered for evaluating a vendor’s excellence in business strategy are its market share, global presence, customer base, partner ecosystem (technology alliances/resellers/distributors), acquisitions, and marketing strategies/investments.

 The financial details of the company cannot be provided if the information is not available in the public domain and or from reliable sources.  

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