×
Request Free Sample ×

Kindly complete the form below to receive a free sample of this Report

* Please use a valid business email

Leading companies partner with us for data-driven Insights

clients tt-cursor
Hero Background

UK Cloud Gaming Market

ID: MRFR/ICT/57836-HCR
200 Pages
Garvit Vyas
October 2025

UK Cloud Gaming Market Research Report By Platform (PC, Mobile, Console, Smart TV), By Game Type (Action, Adventure, Role-playing, Strategy, Sports), By Service Model (Subscription-Based, Pay-Per-Use, Freemium), and By User Type (Casual Gamers, Core Gamers, Professional Gamers)- Forecast to 2035

Share:
Download PDF ×

We do not share your information with anyone. However, we may send you emails based on your report interest from time to time. You may contact us at any time to opt-out.

UK Cloud Gaming Market Infographic
Purchase Options

UK Cloud Gaming Market Summary

As per MRFR analysis, the UK cloud gaming market Size was estimated at 78.38 USD Million in 2024. The UK cloud gaming market is projected to grow from 117.47 USD Million in 2025 to 6720.5 USD Million by 2035, exhibiting a compound annual growth rate (CAGR) of 49.88% during the forecast period 2025 - 2035.

Key Market Trends & Highlights

The UK cloud gaming market is experiencing robust growth driven by technological advancements and changing consumer preferences.

  • The market is witnessing increased accessibility, allowing a broader audience to engage with cloud gaming services.
  • Enhanced user experience is becoming a focal point, with improvements in streaming quality and latency.
  • Diverse game offerings are expanding, catering to various player preferences and demographics.
  • Technological advancements in streaming and the growing demand for mobile gaming are key drivers propelling market growth.

Market Size & Forecast

2024 Market Size 78.38 (USD Million)
2035 Market Size 6720.5 (USD Million)
CAGR (2025 - 2035) 49.88%

Major Players

NVIDIA (US), Google (US), Microsoft (US), Sony (JP), Amazon (US), Tencent (CN), Samsung (KR), Apple (US), Ubisoft (FR)

UK Cloud Gaming Market Trends

The cloud gaming market is currently experiencing a notable transformation, driven by advancements in technology and changing consumer preferences. As more individuals seek flexible gaming options, the demand for cloud-based solutions continues to rise. This shift is characterized by an increasing number of platforms offering diverse gaming experiences, allowing users to access a wide array of titles without the need for high-end hardware. Furthermore, the integration of high-speed internet services enhances the overall user experience, making cloud gaming more appealing to a broader audience. In addition, the cloud gaming market is witnessing a surge in partnerships between gaming companies and technology providers. These collaborations aim to improve service delivery and expand the reach of cloud gaming offerings. As competition intensifies, companies are likely to innovate further, introducing new features and enhancing user engagement. The landscape appears to be evolving rapidly, suggesting that the future of gaming may increasingly rely on cloud-based solutions, providing gamers with unprecedented access and convenience.

Increased Accessibility

The cloud gaming market is becoming more accessible to a wider audience. With the rise of mobile devices and improved internet connectivity, gamers can now enjoy high-quality gaming experiences without the need for expensive consoles or PCs. This trend indicates a shift towards inclusivity, allowing more individuals to participate in gaming.

Enhanced User Experience

Improvements in streaming technology are significantly enhancing the user experience within the cloud gaming market. Lower latency and higher resolution streaming are becoming standard, which may lead to greater satisfaction among players. This trend suggests that as technology advances, the quality of cloud gaming will continue to improve.

Diverse Game Offerings

The cloud gaming market is witnessing a diversification of game offerings. More developers are creating titles specifically designed for cloud platforms, which could lead to a richer gaming ecosystem. This trend indicates a growing recognition of the potential of cloud gaming as a viable platform for both new and established games.

UK Cloud Gaming Market Drivers

Rising Popularity of Esports

The cloud gaming market in the UK is significantly influenced by the rising popularity of esports. As competitive gaming gains traction, more players are seeking platforms that facilitate participation in esports tournaments and events. The cloud gaming market is well-positioned to cater to this demand, as it allows gamers to access high-performance gaming environments without the need for expensive hardware. As of November 2025, the UK esports market is projected to reach £1 billion, highlighting the lucrative opportunities within this sector. This growth is likely to drive interest in cloud gaming services that offer features tailored for competitive play, such as low latency and high-quality graphics. Consequently, the cloud gaming market may see an influx of users eager to engage in esports, further propelling its expansion.

Growing Demand for Mobile Gaming

The cloud gaming market in the UK is witnessing a growing demand for mobile gaming solutions. With the proliferation of smartphones and tablets, more consumers are seeking gaming experiences that can be enjoyed on-the-go. As of November 2025, mobile gaming accounts for approximately 50% of the total gaming revenue in the UK, indicating a significant shift in consumer preferences. This trend is likely to drive the cloud gaming market as developers focus on creating mobile-friendly games that leverage cloud technology. The convenience of playing high-quality games on mobile devices without the need for downloads or installations is appealing to a wide demographic, including younger audiences and those with busy lifestyles. Consequently, the cloud gaming market is expected to expand as it caters to this increasing mobile gaming demand.

Shift Towards Subscription-Based Models

The cloud gaming market in the UK is experiencing a notable shift towards subscription-based models. Consumers are increasingly favouring subscription services that offer access to a wide library of games for a fixed monthly fee. As of November 2025, subscription services account for approximately 40% of the total revenue in the cloud gaming market. This model not only provides gamers with cost-effective access to a variety of titles but also encourages exploration of new games without the financial risk associated with purchasing individual titles. The cloud gaming market is likely to continue evolving as more companies adopt this model, potentially leading to increased competition and innovation in service offerings. This trend may also enhance user retention, as subscribers are more likely to remain engaged with a platform that continually updates its game library.

Technological Advancements in Streaming

The cloud gaming market in the UK is experiencing a surge due to rapid technological advancements in streaming technologies. Innovations such as 5G connectivity and improved broadband infrastructure are enabling smoother gameplay experiences with reduced latency. As of November 2025, the UK has seen a 30% increase in 5G coverage, which is crucial for cloud gaming. This enhanced connectivity allows gamers to access high-quality graphics and seamless gameplay without the need for expensive hardware. The cloud gaming market is thus positioned to attract a broader audience, including casual gamers who may not invest in high-end gaming consoles. Furthermore, advancements in compression algorithms are likely to improve data transmission efficiency, making cloud gaming more accessible to users with varying internet speeds.

Increased Investment in Gaming Infrastructure

The cloud gaming market in the UK is benefiting from increased investment in gaming infrastructure. Major tech companies and gaming studios are allocating substantial resources to enhance server capabilities and data centers, which are essential for delivering high-quality cloud gaming experiences. As of November 2025, investments in gaming infrastructure have risen by 25% compared to previous years, reflecting the industry's commitment to meeting consumer expectations. This influx of capital is likely to improve the overall performance and reliability of cloud gaming services, thereby attracting more users. The cloud gaming market is thus poised for growth as enhanced infrastructure supports a larger user base and facilitates the development of more complex and immersive gaming experiences.

Market Segment Insights

By Platform: PC (Largest) vs. Mobile (Fastest-Growing)

The distribution of market share in the UK cloud gaming market shows that PC continues to dominate the platform segment, being favored by core gamers for its superior performance and vast library of games. In contrast, Mobile has emerged rapidly, attracting casual gamers and those seeking convenience, creating a significant shift in player demographics. Growth trends indicate a robust upward trajectory for Mobile gaming, fueled by the increasing penetration of smartphones and advancements in mobile network technologies. As more players seek flexibility in gaming, Mobile's appeal is set to expand, while PC maintains its stronghold through continuous innovations. The battle between these platforms highlights a vibrant and evolving market landscape.

PC (Dominant) vs. Mobile (Emerging)

PC gaming remains the dominant force in the UK cloud gaming market, attracting dedicated players who appreciate high graphical fidelity and extensive game libraries. The robust hardware capabilities of PCs allow for an immersive gaming experience, supported by a variety of platforms and services tailored for gamers. Conversely, Mobile gaming is emerging strongly, characterized by its accessibility and ease of play. With millions of potential users, Mobile platforms cater to a broader audience, providing gaming solutions that are adaptable and convenient. This shift is redefining engagement strategies for game developers, who are increasingly focused on optimizing experiences for both PC and Mobile users, recognizing the potential of both segments in shaping future gaming trends.

By Game Type: Action (Largest) vs. Adventure (Fastest-Growing)

In the UK cloud gaming market, the Action segment holds the largest share, appealing to a broad audience with its engaging gameplay and dynamic experiences. Following Action, Adventure games are emerging as a popular choice among gamers, particularly for those seeking narrative-driven experiences that offer exploration and immersive storytelling. This shift in preferences is indicative of the diverse gaming tastes within the market. Growth trends in the UK cloud gaming market are largely driven by advancements in technology, improved internet infrastructure, and the increasing availability of cloud gaming platforms. As more players gain access to high-quality gaming experiences without the need for expensive hardware, segments like Adventure are poised for rapid growth. Additionally, the rise of mobile gaming and social interaction features are further fueling the popularity of various game types, contributing to a vibrant gaming ecosystem.

Action: Dominant vs. Adventure: Emerging

The Action genre is a dominant force in the UK cloud gaming market, characterized by fast-paced gameplay, adrenaline-fueled experiences, and a wide range of titles that attract competitive players and casual gamers alike. This segment benefits from high production values and frequent releases, keeping the audience engaged and expanding. On the other hand, the Adventure segment is seen as an emerging trend, driven by gamers' desire for deeper narratives and interactive storytelling. It often blends action elements with intriguing plots and character development, appealing to those looking for more than just gaming. The strong growth of Adventure games signifies an evolving market where diverse experiences cater to varying player preferences.

By Service Model: Subscription-Based (Largest) vs. Pay-Per-Use (Fastest-Growing)

In the UK cloud gaming market, the subscription-based model holds the largest market share, appealing to consumers with its predictable cost structure and access to a wide library of games. Users favor subscription services for their value proposition, which often includes bundled offerings and exclusive titles, leading to high user retention rates. In contrast, the pay-per-use model, while smaller in market share, is rapidly gaining traction due to its flexibility and the increasing preference for on-demand access to gaming without long-term commitments. The growth trends within this segment are characterized by an expanding user base attracted to diverse gaming options. The rise of mobile gaming and faster internet connectivity are significant drivers for both subscription-based and pay-per-use models. Moreover, the emergence of cloud technology enables gamers to access high-quality content without investing in expensive hardware, making these service models more appealing. The freemium model also complements these segments by allowing users to experience games at no cost, leading to potential upsells in both subscription and pay-per-use frameworks.

Subscription-Based (Dominant) vs. Pay-Per-Use (Emerging)

The subscription-based model is currently the dominant force in the UK cloud gaming market, characterized by a stable revenue stream and strong consumer loyalty. It provides gamers access to vast libraries of games for a fixed monthly fee, often complemented by additional perks such as exclusive content or discounts on new releases. This model thrives on its ability to offer value, encouraging longer-term subscriptions and creating a routine among players. Conversely, the pay-per-use model is emerging, driven by its demand for flexibility and on-the-go access. Players who prefer not to commit to a subscription find this model appealing as it allows them to pay only for the games they choose to play. This shift reflects changing consumer behaviors, as gamers seek options that cater to their varied gaming needs.

By User Type: Casual Gamers (Largest) vs. Professional Gamers (Fastest-Growing)

In the UK cloud gaming market, the user type segment showcases a diverse distribution among Casual Gamers, Core Gamers, and Professional Gamers. Casual Gamers represent the largest share, capitalizing on accessible gameplay experiences and a broad demographic appeal. Meanwhile, Core Gamers maintain a steady presence, driven by their passion for more immersive gaming experiences and complex game mechanics. Professional Gamers, although a smaller segment currently, are rapidly establishing their foothold as competitive gaming continues to rise in popularity. Growth trends within the user type segment indicate that Casual Gamers will continue to dominate due to the increasing availability of mobile devices and casual gaming titles. On the other hand, Professional Gamers are anticipated to experience the fastest growth, fueled by rising investments in esports, improved streaming platforms, and growing viewership of competitive gaming. The crossover between casual and competitive gaming is also merging these audiences, thus driving overall engagement in the market.

Casual Gamers (Dominant) vs. Professional Gamers (Emerging)

Casual Gamers represent a dominant force in the UK cloud gaming market, as they prioritize accessible and enjoyable gaming experiences. This segment typically consists of individuals who engage in gaming for leisure rather than competition, enjoying quick play sessions across mobile and various other platforms. Their interest often revolves around social gaming and simple mechanics, making it easier for a wide age range to participate. Conversely, Professional Gamers are emerging as a significant segment, reflecting the increasing popularity of esports and competitive gaming. This group is characterized by high levels of skill, dedication, and participation in tournaments, often leading to substantial followings and sponsorships. The contrasting motivations and engagement levels of these two segments highlight the diversity within the user type landscape.

Get more detailed insights about UK Cloud Gaming Market

Key Players and Competitive Insights

The cloud gaming market in the UK is characterized by a dynamic competitive landscape, driven by rapid technological advancements and shifting consumer preferences. Major players such as NVIDIA (US), Microsoft (US), and Sony (JP) are at the forefront, each adopting distinct strategies to enhance their market presence. NVIDIA (US) focuses on leveraging its powerful graphics processing units (GPUs) to deliver high-quality gaming experiences, while Microsoft (US) emphasizes its Xbox Game Pass service, integrating cloud gaming with its extensive library of games. Sony (JP), on the other hand, is enhancing its PlayStation Now service, aiming to create a seamless gaming ecosystem that appeals to both casual and hardcore gamers. Collectively, these strategies contribute to a competitive environment that is increasingly centered around innovation and user experience.

In terms of business tactics, companies are increasingly localizing their services to cater to regional preferences, optimizing their supply chains to ensure efficient delivery of gaming content. The market structure appears moderately fragmented, with several key players vying for dominance. This fragmentation allows for diverse offerings, yet the collective influence of major companies like Amazon (US) and Tencent (CN) is shaping the competitive dynamics, as they invest heavily in cloud infrastructure and gaming content.

In October 2025, Microsoft (US) announced a strategic partnership with a leading telecommunications provider to enhance its cloud gaming infrastructure across the UK. This move is significant as it aims to improve latency and streaming quality, thereby attracting more users to its platform. By investing in robust network capabilities, Microsoft (US) positions itself to capitalize on the growing demand for high-performance gaming experiences.

In September 2025, Sony (JP) unveiled a new initiative to integrate artificial intelligence (AI) into its cloud gaming services, enhancing user personalization and game recommendations. This strategic action reflects a broader trend towards AI integration in gaming, suggesting that Sony (JP) is keen on leveraging technology to differentiate its offerings. The potential for AI to enhance user engagement could provide Sony (JP) with a competitive edge in a crowded market.

In August 2025, NVIDIA (US) launched a new subscription model for its GeForce NOW service, allowing users to access a wider range of games at a lower price point. This strategic pricing adjustment appears to be a response to increasing competition, indicating that NVIDIA (US) is keen on maintaining its market share while appealing to budget-conscious gamers. The introduction of flexible pricing models may reshape consumer expectations and drive further adoption of cloud gaming services.

As of November 2025, current trends in the cloud gaming market are heavily influenced by digitalization, sustainability, and the integration of AI technologies. Strategic alliances among key players are becoming increasingly common, fostering innovation and enhancing service offerings. Looking ahead, competitive differentiation is likely to evolve, with a shift from price-based competition towards a focus on technological innovation and supply chain reliability. Companies that prioritize these aspects may find themselves better positioned to thrive in an ever-evolving market.

Key Companies in the UK Cloud Gaming Market market include

Industry Developments

In collaboration with NVIDIA GeForce NOW, EE introduced cloud gaming bundles in July 2023. These bundles, which start at just £22 a month, include unlimited gaming data plans and access to the cloud gaming service. In order to provide high-performance cloud gaming, these packages featured equipment such as gaming Chromebooks and Smart TVs.

In order to minimize latency and provide priority to in-home gaming traffic, EE launched the "Broadband Made for Gamers" package in June 2024. This bundle included 1.6 Gbps Full Fibre internet, a Game Mode Smart Hub router, and integrated support for Xbox Game Pass Ultimate.

With the release of Call of Duty: Black Ops 6 in October 2024, EE and BT saw the biggest spike in gaming traffic ever seen on UK networks, with Xbox Live traffic rising 144%. This underscored the growing influence of cloud-enabled gaming and data demand.

In order to facilitate cloud, mobile, and real-time gaming, EE installed a 5G standalone network in May 2025 throughout UK cities. This network featured network slicing and low-latency optimization. Due in major part to EE's strategic improvements to broadband bundles, mobile network architecture, and alliances with top gaming platforms, the UK's cloud gaming ecosystem has rapidly evolved, as seen by these milestones.

Future Outlook

UK Cloud Gaming Market Future Outlook

The Cloud Gaming Market is projected to grow at 49.88% CAGR from 2024 to 2035, driven by technological advancements, increased internet speeds, and consumer demand for flexible gaming solutions.

New opportunities lie in:

  • Development of subscription-based gaming platforms targeting casual gamers.
  • Partnerships with telecom providers for bundled gaming services.
  • Investment in AI-driven personalized gaming experiences to enhance user engagement.

By 2035, the cloud gaming market is expected to be a dominant force in the entertainment industry.

Market Segmentation

UK Cloud Gaming Market Platform Outlook

  • PC
  • Mobile
  • Console
  • Smart TV

UK Cloud Gaming Market Game Type Outlook

  • Action
  • Adventure
  • Role-playing
  • Strategy
  • Sports

UK Cloud Gaming Market User Type Outlook

  • Casual Gamers
  • Core Gamers
  • Professional Gamers

UK Cloud Gaming Market Service Model Outlook

  • Subscription-Based
  • Pay-Per-Use
  • Freemium

Report Scope

MARKET SIZE 2024 78.38(USD Million)
MARKET SIZE 2025 117.47(USD Million)
MARKET SIZE 2035 6720.5(USD Million)
COMPOUND ANNUAL GROWTH RATE (CAGR) 49.88% (2024 - 2035)
REPORT COVERAGE Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
BASE YEAR 2024
Market Forecast Period 2025 - 2035
Historical Data 2019 - 2024
Market Forecast Units USD Million
Key Companies Profiled NVIDIA (US), Google (US), Microsoft (US), Sony (JP), Amazon (US), Tencent (CN), Samsung (KR), Apple (US), Ubisoft (FR)
Segments Covered Platform, Game Type, Service Model, User Type
Key Market Opportunities Integration of advanced streaming technologies enhances user experience in the cloud gaming market.
Key Market Dynamics Rising consumer demand for seamless gaming experiences drives innovation and competition in cloud gaming services.
Countries Covered UK

Leave a Comment

FAQs

What is the expected market size of the UK Cloud Gaming Market in 2024?

The UK Cloud Gaming Market is expected to be valued at 146.25 million USD in 2024.

How much is the UK Cloud Gaming Market projected to be worth by 2035?

By 2035, the UK Cloud Gaming Market is projected to reach a value of 916.0 million USD.

What is the expected CAGR for the UK Cloud Gaming Market from 2025 to 2035?

The expected compound annual growth rate (CAGR) for the UK Cloud Gaming Market from 2025 to 2035 is 18.151%.

Which platform is anticipated to have the largest market share in UK Cloud Gaming by 2035?

By 2035, the mobile gaming platform is anticipated to have the largest market share, reaching 320.0 million USD.

What was the market size for the PC segment of the UK Cloud Gaming Market in 2024?

In 2024, the PC segment of the UK Cloud Gaming Market is valued at 45.0 million USD.

Who are some of the major players in the UK Cloud Gaming Market?

Major players in the UK Cloud Gaming Market include companies like Microsoft, Sony, Google, and NVIDIA.

What is the projected value of the Console segment in the UK Cloud Gaming Market by 2035?

The Console segment is projected to be valued at 200.0 million USD in 2035.

What challenges might the UK Cloud Gaming Market face in the coming years?

The UK Cloud Gaming Market may face challenges such as competition among key players and technological advancements.

How does the market for Smart TV in Cloud Gaming compare in 2024 and 2035?

The Smart TV segment is expected to grow from 21.25 million USD in 2024 to 120.0 million USD by 2035.

What growth drivers are expected to impact the UK Cloud Gaming Market positively?

Key growth drivers for the UK Cloud Gaming Market include the increasing demand for gaming accessibility and the growth of high-speed internet.

Download Free Sample

Kindly complete the form below to receive a free sample of this Report

Compare Licence

×
Features License Type
Single User Multiuser License Enterprise User
Price $4,950 $5,950 $7,250
Maximum User Access Limit 1 User Upto 10 Users Unrestricted Access Throughout the Organization
Free Customization
Direct Access to Analyst
Deliverable Format
Platform Access
Discount on Next Purchase 10% 15% 15%
Printable Versions