To gather both qualitative and quantitative information, the primary research process involved interviewing players from both the supply and demand sides. CEOs, VPs of product development, chief tech officers, and heads of regulatory compliance from gaming equipment makers, original equipment manufacturers (OEMs), and component suppliers were among the supply-side sources. Directors of casino operations, slot machines, table games, procurement executives from operators of integrated resorts, commissioners for tribal casino gaming, and operators of arcades and amusement centers made up the demand side. Market segmentation, product innovation pipelines, and insights on trends in casino floor configuration, replacement cycles, and capital expenditure dynamics were all validated through primary research.
Primary Respondent Breakdown:
By Designation: C-level Primaries (28%), Director Level (32%), Others (40%)
By Region: North America (32%), Europe (30%), Asia-Pacific (28%), Rest of World (10%)
By Value Chain Position: Gaming Equipment Manufacturers (45%), Casino Operators (35%), Component Suppliers (12%), Regulatory/Consulting (8%)
By Product Focus: Slot Machine Specialists (42%), Table Games/EGT Focus (28%), Multi-Product Portfolio (22%), VLT/Lottery Specialists (8%)
Global market valuation was derived through revenue mapping and unit shipment analysis across gaming jurisdictions. The methodology included:
Identification of 35+ key gaming equipment manufacturers across North America, Europe, Asia-Pacific, and Latin America, including slot machine manufacturers, electronic table game providers, and gaming peripheral suppliers
Product mapping across slot machines (reel-spinning, video slots, multi-game), electronic gaming tables, video poker machines, video lottery terminals (VLTs), gaming chips, and shufflers/dealers
Analysis of reported and modeled annual revenues specific to gaming equipment portfolios, including new unit sales, refurbished equipment, and after-sales service contracts
Coverage of manufacturers representing 75-80% of global market share in 2024
Extrapolation using bottom-up (casino floor count × replacement rate × ASP by gaming jurisdiction) and top-down (manufacturer revenue validation) approaches to derive segment-specific valuations, incorporating regional regulatory constraints and gaming expansion timelines