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    3D Animation Market

    ID: MRFR/ICT/2044-CR
    148 Pages
    Shubham Munde
    February 2020

    3D Animation Market Research Report Information by Component (Hardware, Software, Services), Technology (3D Modeling, Motion Graphics, 3D Rendering, Visual Effects) End-User (Media and Entertainment, Education, Healthcare, Architecture), and By Region (North America, Europe, Asia-Pacific, Middle East & Africa, and South America) - Forecast till 2035

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    3D Animation Market Infographic
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    3D Animation Market Summary

    As per Market Research Future Analysis, the 3D Animation Market was valued at USD 17.21 billion in 2021 and is projected to grow to USD 46.89 billion by 2030, with a CAGR of 11.7% from 2022 to 2030. The market is driven by the increasing adoption of visual effects technology (VFX) in movies, rising demand for 3D visualization, gaming, and mobile applications, as well as the growing trend of digital marketing. The COVID-19 pandemic has further accelerated demand for 3D animation in virtual and augmented reality, e-learning, and video conferencing, despite causing production delays in the film and gaming sectors.

    Key Market Trends & Highlights

    Key trends driving the 3D Animation Market include advancements in technology and increased demand across various sectors.

    • 3D Animation Market Size in 2021: USD 17.21 billion
    • Projected Market Size by 2030: USD 46.89 billion
    • CAGR from 2022 to 2030: 11.7%
    • Growing adoption of VFX technology in movies is significantly increasing demand for 3D animators.

    Market Size & Forecast

    2021 Market Size USD 17.21 billion
    2022 Market Size USD 19.32 billion
    2030 Market Size USD 46.89 billion
    CAGR (2022-2030) 11.7%

    Major Players

    Key companies include Autodesk, Adobe Systems Inc., Maxon, SideFX, Toon Boom Animation, and Sony Corporation.

    3D Animation Market Trends

    Growing adoption of visual effects technology (VFX) in movies

    The growing adoption of visual effects technology (VFX) in movies has led to a significant increase in the use of 3D animation. VFX allows filmmakers to create realistically and elaborate special effects that would otherwise be impossible or too expensive to produce using traditional methods. This has led to a growing demand for 3D animators and VFX professionals with the skills to create these effects. VFX has also allowed for greater creativity and flexibility in film production. Directors can now bring their most ambitious visual ideas to life, resulting in more visually stunning and engaging movies.

    This has led to an increase in the use of VFX in not only big-budget blockbusters but also in independent and low-budget films.

    3D visualization is used in various industries such as architecture, engineering, and product design to create detailed and accurate representations of products or buildings before they are built. This allows for better communication and collaboration among stakeholders, and can also help identify potential issues early on in the design process. 3D gaming is a rapidly growing industry, with the increasing popularity of gaming on mobile devices and the increasing use of virtual reality and augmented reality technology. This has led to a growing demand for 3D animators and game developers who can create high-quality and immersive gaming experiences.

    The Global 3D Animation Market is poised for robust growth, driven by advancements in technology and increasing demand across various sectors, including entertainment, education, and healthcare.

    U.S. Department of Commerce

    3D Animation Market Drivers

    Market Growth Projections

    The Global 3D Animation Market Industry is poised for substantial growth, with projections indicating a market size of 21.4 USD Billion in 2024 and an anticipated increase to 81.5 USD Billion by 2035. This trajectory reflects a compound annual growth rate of 12.94% from 2025 to 2035. The growth is driven by various factors, including technological advancements, increased demand for entertainment content, and the integration of 3D animation in education and training. These projections underscore the industry's potential to adapt and thrive in an ever-evolving digital landscape, positioning it as a key player in the global economy.

    Rising Demand for Entertainment Content

    The Global 3D Animation Market Industry experiences a surge in demand for high-quality entertainment content, driven by the proliferation of streaming platforms and digital media. As consumers increasingly seek immersive experiences, the industry is projected to reach 21.4 USD Billion in 2024. This growth is indicative of a broader trend where animated films, series, and video games leverage advanced 3D animation techniques to enhance storytelling. Notably, major studios are investing heavily in 3D animation, which not only captivates audiences but also generates substantial revenue, further solidifying the industry's position in the global entertainment landscape.

    Increased Adoption in Education and Training

    The Global 3D Animation Market Industry is witnessing increased adoption of 3D animation in educational and training contexts. Institutions are utilizing 3D animations to create engaging learning materials that enhance comprehension and retention. For instance, medical schools employ 3D animations to simulate complex procedures, providing students with a realistic learning experience. This trend is expected to contribute significantly to the market's growth, as educational institutions recognize the value of immersive learning. The integration of 3D animation into curricula not only enriches the educational experience but also positions the industry as a vital resource for future generations of learners.

    Technological Advancements in Animation Tools

    Technological innovations play a pivotal role in shaping the Global 3D Animation Market Industry. The advent of sophisticated animation software and hardware has streamlined the production process, allowing for more intricate and visually stunning animations. Tools such as real-time rendering and AI-driven animation are becoming increasingly prevalent, enabling creators to produce high-quality content more efficiently. As a result, the industry is likely to witness a compound annual growth rate of 12.94% from 2025 to 2035. This technological evolution not only enhances the creative possibilities but also attracts a broader range of professionals to the field, thereby expanding the market.

    Growing Interest in Gaming and Interactive Media

    The Global 3D Animation Market Industry is propelled by the growing interest in gaming and interactive media. As the gaming industry continues to evolve, developers are increasingly incorporating advanced 3D animation techniques to create visually captivating experiences. The rise of mobile gaming and eSports has further fueled this demand, as players seek immersive environments and realistic character animations. This trend is likely to sustain the industry's growth, with the market expected to expand significantly in the coming years. The convergence of gaming and 3D animation not only enhances gameplay but also fosters a vibrant ecosystem that attracts both consumers and creators.

    Expansion of Virtual Reality and Augmented Reality

    The Global 3D Animation Market Industry is significantly influenced by the expansion of virtual reality (VR) and augmented reality (AR) technologies. As these technologies gain traction across various sectors, including gaming, healthcare, and real estate, the demand for high-quality 3D animations is expected to rise. VR and AR applications rely heavily on immersive 3D content to create engaging user experiences. This trend suggests a robust growth trajectory for the industry, with projections indicating a market size of 81.5 USD Billion by 2035. The integration of 3D animation into VR and AR applications not only enhances user engagement but also opens new avenues for creative expression.

    Market Segment Insights

    3D Animation Component Insights

    The 3D Animation market segmentation, based on Components, includes Hardware, Software, and Services. Hardware plays an important role in the 3D animation market as it enables animators and artists to create and render 3D graphics and animations. The most common hardware used in the 3D animation industry include. High-performance workstations: These are powerful computers specifically designed for 3D animation and visual effects work. They typically include high-end processors, large amounts of RAM, and dedicated graphics cards to handle the demands of 3D animation and rendering. Graphics cards: These are specialized computer components that are used to render 3D graphics.

    They have their own memory and processing power and are designed to work in conjunction with a workstation's main processor to increase performance and speed up rendering times.

    September 2022: Autodesk, Inc. launched Maya Creative, a more affordable and flexible version of Maya, making content creation and access to professional 3D tools more accessible for artists at smaller facilities.

    September 2021: Toon Boom Animation has released the latest version of Toon Boom Harmony: Harmony 21, which includes feature-quality, 2D animations for video games, hence boosting paperless animation. A user can control the speed, pressure, and tilt position of their stylus by changing the brush size and bitmap.

    3D Animation Technology Insights

    According to Technology type, the overall market in the 3D animation market has been segmented into 3D Modeling, Motion Graphics, 3D Rendering, and Visual Effects. 3D rendering is the process of creating a realistic image or animation using computer software. In the field of 3D animation, it is used to create visual effects, characters, and environments for films, video games, and other types of media. The 3D rendering market is a large and growing industry, as the demand for high-quality visual effects in entertainment and other industries continues to increase.

    The major companies in this market are Autodesk, Adobe, SideFX, The Foundry, Maxon, and many others. These companies provide software and services for 3D rendering and animation and often focus on specific industries or types of content.

    3D Animation End-User Insights

    The 3D Animation market research segmentation, by End-User, the market is segmented into Media and Entertainment, Education, Healthcare, Architecture, and Others. In the healthcare industry, 3D animation is used in a variety of ways to improve patient care and education. For example, in Medical visualization: 3D animation is used to create detailed, anatomically accurate images of the human body. This can be used for surgical planning, patient education, and training for medical professionals.

    In the case of medical devices 3D animation is used to demonstrate the proper use of medical devices, such as how to insert a catheter or how to use a surgical robot. According to the MRFR, the reasons above will continue to fuel the segment's growth throughout the forecast period.

    Get more detailed insights about 3D Animation Market Research Report - Forecast to 2030

    Regional Insights

    By Region, the study segments the market into North America, Europe, Asia-Pacific, Middle East & Africa, and South America. The United States and Canada are home to many of the world's leading animation studios, including Pixar, DreamWorks, and Industrial Light & Magic. These studios are responsible for producing some of the most successful animated films and visual effects in recent years. Due to the growing adoption of visual effects technology (VFX) in movies the market of North America is growing rapidly and is accounted for the largest share of revenue in 2021.

    It is expected that the Asia Pacific region will exhibit the fastest CAGR during the forecast period. China and Japan has a well-established animation industry, known for creating some of the most popular anime and manga in the world. The anime industry is a significant contributor to the region's economy and the industry is expected to continue to grow in the future. For the purpose of heritage preservation, the 3D animation can be used to create digital reconstructions of historical buildings and sites that can be used for education and research purposes.

    Further, the countries considered in the scope of the 3D Animation market are the US, Canada, Mexico, UK, Germany, France, Italy, Spain, Switzerland, Austria, Belgium, Denmark, Finland, Greece, Hungary, Italy, Luxembourg, Netherlands, Norway, Poland, Portugal, Slovakia, Sweden, Romania, Ireland, China, Japan, Singapore, Malaysia, Indonesia, Philippines, South Korea, Hong Kong, Macau, Singapore, Brunei, India, Australia & New Zealand, South Africa, Egypt, Nigeria, Saudi Arabia, Qatar, United Arab Emirates, Bahrain, Kuwait, and Oman, Brazil, Argentina, Chile, and others.

    Key Players and Competitive Insights

    Major market players are spending a lot of money on R&D to increase their product lines, which will help the 3D Animation market grow even more. Market participants are also taking a range of strategic initiatives to grow their worldwide footprint, including new product launches, contractual agreements, mergers and acquisitions, increased investments, and collaboration with other organizations. Competitors in the 3D Animation industry must offer cost-effective items to expand and survive in an increasingly competitive and rising market environment.

    SideFX is a Canadian software company that develops Houdini, a 3D animation and visual effects software. Houdini is known for its powerful procedural animation tools and is used in the film, television, and gaming industries. Innovation-based strategies enable the company to stay abreast of the changes in the industry. R&D activities of the company focus on identifying 3D animation needs and works to fulfill those needs with innovative products and solutions. German company like Maxon is into the development of Cinema 4D, a 3D animation and visual effects software.

    Cinema 4D is known for its ease of use and is widely used in the motion graphics, architectural visualization, and product visualization industries. Strong R&D capabilities allow Maxon to attain a competitive advantage over its peers, maintain a technological edge over its competitors, and stay ahead of industry trends.

    Key Companies in the 3D Animation Market market include

    Industry Developments

      • In January 2023, the BMW welt, located in Munich, Germany and known for its history of showcasing cars, ingeniously developed a technology that allowed visitors to utilize a mass LED screen to bring up their animated faces in three-dimensional form. This approach makes use of artificial intelligence while the animation model accurately relays the individual's actual likeness.
      • January of 2023 is an important date for Sri Lankan animation films since it is the month that will mark the debut of a Sri Lankan 3D animated film, which is coined as “Gajaman”. The movie employs motion capture technology, which is a great leap for Sri Lankan films.
      • In January 2023, the BigTank Company, which is located in Lancashire, England, turned on its new department of 3D animation. It was necessary because the research showed how big is the proportion of users nowadays engaging in watching videos. In order to get even more profit from this tendency, the firm intends to sell 3D animation three-dimensional animation projects and animation services as literature has it animation captures viewers' attention.
      • In November 2023, DeepMotion introduced an incredibly novel tool called MotionGPT, which is based on Generative AI and enables the creation of 3-dimensional animated scenes from simple text descriptions. MotionGPT simplifies the animation process and broadens the scope for a wider audience and the animation industry as well thanks to enabling 3-dimensional animated scenes for a wider range of creators.
      • December 2023 was terrific for Spaceblock as they launched a unique series of 3D animation packs on Unreal Engine Marketplace, making their work dynamic and multilingual. Spaceblock's addition to the collection will enhance gaming and live events by making them creative and realistic in a way that has never been experienced before.
      • October 2023 was impressive as Premiere Pro and Adobe After Effects were able to incorporate AI and 3D features within Adobe alongside expansions on Frame. Io’s storage capacities. Such features streamline monotonous work and enable video editing and motion design to be completed in a much shorter timeframe.
      • A most interesting development in August 2023 was the release of a generalizable upgrade to the NVIDIA Omniverse platform, enabling it to use its new foundational applications and services. Such upgrades are targeted at assisting developers and industrial enterprises who are trying to streamline their 3D pipeline using the generative AI and the OpenUSD framework.
      • In November 2023, in a joint statement made with the Joint Development Foundation, Pixar (The Walt Disney Company) along with Adobe and Apple Inc., as well as Autodesk and NVIDIA, formally announced the establishment of the Alliance for OpenUSD (AOUSD). This new initiative to form such an Alliance is of critical importance in the quest to expand Open Universal Scene Description (OpenUSD) and the entire 3D ecosystem.

    Future Outlook

    3D Animation Market Future Outlook

    The Global 3D Animation Market is projected to grow at a 12.94% CAGR from 2024 to 2035, driven by advancements in technology, increasing demand for immersive content, and expansion in industries like gaming and film.

    New opportunities lie in:

    • Invest in AI-driven animation tools to enhance production efficiency and reduce costs.
    • Develop tailored 3D animation solutions for emerging sectors such as virtual reality and augmented reality.
    • Leverage cloud-based platforms for collaborative animation projects, targeting remote teams and global markets.

    By 2035, the 3D Animation Market is expected to achieve substantial growth, solidifying its position as a key player in digital content creation.

    Market Segmentation

    3D Animation End-User Outlook

    • Media and Entertainment
    • Education
    • Healthcare
    • Architecture
    • Others

    3D Animation Regional Outlook

    Intended Audience
    • Autodesk, Inc.
    • Image Metrics, Inc.
    • Corel Corporation
    • Pixologic, Inc.
    • Maxon Computer
    • NewTek, Inc.
    • Toon Boom Animation Inc.
    • SideFX
    • Foundry Visionmongers Ltd
    • Trimble Inc.
    • Adobe Systems Inc.
    • Sony Corporation
    • NVIDIA Corporation
    • Side Effects Software Inc.
    • Zco Corporation, among others
    • In January 2023, the BMW welt, located in Munich, Germany and known for its history of showcasing cars, ingeniously developed a technology that allowed visitors to utilize a mass LED screen to bring up their animated faces in three-dimensional form. This approach makes use of artificial intelligence while the animation model accurately relays the individual's actual likeness.
    • January of 2023 is an important date for Sri Lankan animation films since it is the month that will mark the debut of a Sri Lankan 3D animated film, which is coined as “Gajaman”. The movie employs motion capture technology, which is a great leap for Sri Lankan films.
    • In January 2023, the BigTank Company, which is located in Lancashire, England, turned on its new department of 3D animation. It was necessary because the research showed how big is the proportion of users nowadays engaging in watching videos. In order to get even more profit from this tendency, the firm intends to sell 3D animation three-dimensional animation projects and animation services as literature has it animation captures viewers' attention.
    • In November 2023, DeepMotion introduced an incredibly novel tool called MotionGPT, which is based on Generative AI and enables the creation of 3-dimensional animated scenes from simple text descriptions. MotionGPT simplifies the animation process and broadens the scope for a wider audience and the animation industry as well thanks to enabling 3-dimensional animated scenes for a wider range of creators.
    • December 2023 was terrific for Spaceblock as they launched a unique series of 3D animation packs on Unreal Engine Marketplace, making their work dynamic and multilingual. Spaceblock's addition to the collection will enhance gaming and live events by making them creative and realistic in a way that has never been experienced before.
    • October 2023 was impressive as Premiere Pro and Adobe After Effects were able to incorporate AI and 3D features within Adobe alongside expansions on Frame. Io’s storage capacities. Such features streamline monotonous work and enable video editing and motion design to be completed in a much shorter timeframe.
    • A most interesting development in August 2023 was the release of a generalizable upgrade to the NVIDIA Omniverse platform, enabling it to use its new foundational applications and services. Such upgrades are targeted at assisting developers and industrial enterprises who are trying to streamline their 3D pipeline using the generative AI and the OpenUSD framework.
    • In November 2023, in a joint statement made with the Joint Development Foundation, Pixar (The Walt Disney Company) along with Adobe and Apple Inc., as well as Autodesk and NVIDIA, formally announced the establishment of the Alliance for OpenUSD (AOUSD). This new initiative to form such an Alliance is of critical importance in the quest to expand Open Universal Scene Description (OpenUSD) and the entire 3D ecosystem.
    • Hardware
    • Software
    • Services
    • 3D Modeling
    • Motion Graphics
    • 3D Rendering
    • Visual Effects
    • Media and Entertainment
    • Education
    • Healthcare
    • Architecture
    • Others
    • North America
    • US
    • Canada
    • Mexico
    • Europe
    • Germany
    • France
    • UK
    • Rest of Europe
    • Asia-Pacific
    • China
    • Japan
    • India
    • Rest of Asia-Pacific
    • Middle East & Africa
    • South America
    • Semi-Conductor Industry
    • Animation Industry
    • Healthcare Industry
    • Technology Investors
    • Regulatory Industries
    • Government Bodies
    • Education industry
    • Gaming Industry
    • Entertainment industry
    • Architecture Planning industry

    3D Animation Component Outlook

    • Hardware
    • Software
    • Services

    3D Animation Technology Outlook

    • 3D Modeling
    • Motion Graphics
    • 3D Rendering
    • Visual Effects

    Report Scope

    Attribute/Metric Details
    Market Size 2021 USD 17.21 billion
    Market Size 2022 USD 19.32 billion
    Market Size 2030 USD 46.89 billion
    Compound Annual Growth Rate (CAGR) 11.7% (2022-2030)
    Base Year 2021
    Forecast Period 2022-2030
    Historical Data 2018-2020
    Forecast Units Value (USD Billion)
    Report Coverage Revenue Forecast, Competitive Landscape, Growth Factors, and Trends
    Segments Covered Component, Technology, End-User, and Region
    Geographies Covered North America, Europe, Asia Pacific, Middle East & Africa, and South America
    Countries Covered The U.S, Canada, Mexico, Germany, France, the UK, China, Japan, India, Australia, South Korea, UAE, and Brazil
    Key Companies Profiled Autodesk, Inc., Image Metrics, Inc., Corel Corporation, Pixologic, Inc., Maxon Computer, NewTek, Inc., Toon Boom Animation Inc., SideFX, Foundry Visionmongers Ltd, Trimble Inc., Adobe Systems Inc., Sony Corporation, NVIDIA Corporation, Side Effects Software Inc., and Zco Corporation
    Key Market Opportunities Use of 3D mapping technology for gps and navigation
    Key Market Dynamics Growing adoption of visual effects technology (VFX) in movies Increasing demand for 3D visualization, 3D gaming and 3D mobile applications Growing trend of digital marketing

    Market Highlights

    Author
    Shubham Munde
    Research Analyst Level II

    With a technical background in information technology & semiconductors, Shubham has 4.5+ years of experience in market research and analytics with the tasks of data mining, analysis, and project execution. He is the POC for our clients, for their consulting projects running under the ICT/Semiconductor domain. Shubham holds a Bachelor’s in Information and Technology and a Master of Business Administration (MBA). Shubham has executed over 150 research projects for our clients under the brand name Market Research Future in the last 2 years. His core skill is building the research respondent relation for gathering the primary information from industry and market estimation for niche markets. He is having expertise in conducting secondary & primary research, market estimations, market projections, competitive analysis, analysing current market trends and market dynamics, deep-dive analysis on market scenarios, consumer behaviour, technological impact analysis, consulting, analytics, etc. He has worked on fortune 500 companies' syndicate and consulting projects along with several government projects. He has worked on the projects of top tech brands such as IBM, Google, Microsoft, AWS, Meta, Oracle, Cisco Systems, Samsung, Accenture, VMware, Schneider Electric, Dell, HP, Ericsson, and so many others. He has worked on Metaverse, Web 3.0, Zero-Trust security, cyber-security, blockchain, quantum computing, robotics, 5G technology, High-Performance computing, data centers, AI, automation, IT equipment, sensors, semiconductors, consumer electronics and so many tech domain projects.

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    FAQs

    How much is the 3D Animation market?

    The global 3D Animation market will be valued at USD 17.21 billion in 2021.

    What is the growth rate of the 3D Animation market?

    At 11.7% CAGRis expected to transform the market.

    Which region held the largest market share in the 3D Animation market?

    The North America regional market is projected to be the major driver of the market.

    Who are the prominent players in the 3D Animation market?

    Autodesk, Inc., Image Metrics, Inc., Corel Corporation, Pixologic, Inc., Maxon Computer, NewTek, Inc., Toon Boom Animation Inc., SideFX, Foundry Visionmongers Ltd, Trimble Inc., Adobe Systems Inc., Sony Corporation, NVIDIA Corporation, Side Effects Software Inc., and Zco Corporation, and other.

    What is the market size for 2030, for the 3D Animation market?

    The global 3D Animation market will be valued at USD 46.89 billion by 2030

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