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    Generative AI in Media and Entertainment Market

    ID: MRFR/ICT/10668-CR
    128 Pages
    Shubham Munde
    February 2024

    Generative AI in Media and Entertainment Market Research Report Information By offerings (Solution and Services), By technology (Natural Language Program, Digital Twin, Natural Language Generation, Large Language Models, and Others), By Application (Gaming, Film and Television, Advertising and Marketing, Music and Sound Production, Automatic Dubbing and Subtitling, Chatbots and Virtual Assistants, and Others), And By Region (North America, Europe, Asia-Pacific, Middle East & Africa and South America) –Market Forecast Till 2035

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    Generative AI in Media and Entertainment Market Summary

    As per Market Research Future Analysis, the Generative AI in Media and Entertainment Market is projected to grow from USD 401615.79 Million in 2025 to USD 14583256.57 Million by 2035, with a CAGR of 43.22% during the forecast period (2025 - 2034). The market was valued at USD 280418.34 Million in 2024. Key drivers include increasing demand from content creators and the growing animation industry, leading to more personalized and immersive experiences. The integration of Generative AI is transforming content generation and curation, enhancing audience engagement and targeting.

    Key Market Trends & Highlights

    The market is witnessing significant trends driven by technological advancements and industry collaborations.

    • Generative AI in video games is expected to drive market growth, with platforms like Atlas reducing production times by half.
    • Natural Language Generation held the majority share in 2022, automating content creation and enabling personalized narratives.
    • Advertising and Marketing accounted for the largest application share in 2022, enhancing customer engagement through tailored content.
    • North America dominated the market with ~54.0% share in 2022, driven by a large media and entertainment industry.

    Market Size & Forecast

    2024 Market Size USD 280418.34 Million.
    2035 Market Size USD 14583256.57 Million

    Major Players

    Major players include Alphabet, Microsoft, Meta Platforms, IBM Corporation, Nvidia Corporation, Open AI, Epic Games, Amazon, Apple Inc., Adobe Inc., and Unity Technologies.

    Generative AI in Media and Entertainment Market Trends

    Increasing use in video games is expected to drive market growth

    The progression of Generative AI in video games offers noteworthy prospects for industry participants, stimulating creativity and augmenting the gaming encounter. Prominent examples demonstrate this movement in the market.

    November 2023: Atlas, a 3D generative AI platform, launched after securing $6M in funding. Partnering with major gaming studios like Square Enix and Consortium9, Atlas accelerates virtual world and gaming development. With cutting-edge 3D generative AI engines, it slashes production times by half, empowering AAA studios to create scalable assets aligned with existing IPs. Ethical alignment with the EU's AI guidelines positions Atlas for future public alpha testing, catering to commercial use.

    November 2023: Xbox's collaboration with Inworld AI marks a strategic move to integrate AI into game creation. This partnership aims to fortify character dialogues and storytelling within games. By introducing a suite of AI tools, including an AI design copilot and character engine, Xbox facilitates the creation of intricate game plots and dynamic quests. This integration signifies a pivotal step towards AI-driven game design, enhancing player engagement.

    Additionally, recent experiments in AI integration within games showcase the potential of this technology. In April 2023, a video demonstrated AI-generated dialogue in The Elder Scrolls V: Skyrim. Players engaged with NPCs, prompting AI-generated responses, signaling the advent of AI-driven interactions in gaming.

    The integration of generative AI technologies into media and entertainment is reshaping content creation processes, enhancing user engagement, and fostering innovative storytelling approaches.

    U.S. Department of Commerce

    Generative AI in Media and Entertainment Market Drivers

    Market Growth Projections

    The Global Generative AI in Media and Entertainment Market Industry is characterized by robust growth projections. The market is expected to reach 280.4 USD Billion in 2024, with a remarkable CAGR of 43.22% anticipated from 2025 to 2035. This growth is indicative of the increasing integration of AI technologies in various facets of media and entertainment, from content creation to distribution. As organizations recognize the value of generative AI in enhancing efficiency and creativity, investments in AI-driven solutions are likely to surge. The upward trajectory of the market underscores the transformative potential of generative AI in redefining the future of entertainment.

    Enhanced Creative Collaboration

    Enhanced creative collaboration is a notable trend within the Global Generative AI in Media and Entertainment Market Industry. Generative AI tools facilitate collaboration among artists, writers, and producers by providing a shared platform for idea generation and refinement. For instance, AI-driven brainstorming applications can suggest plot twists or character developments, fostering a more dynamic creative process. This collaborative approach not only enriches the creative output but also encourages diverse perspectives in storytelling. As the industry embraces these collaborative tools, the potential for innovative content creation expands, positioning generative AI as a catalyst for artistic synergy in media and entertainment.

    Rapid Technological Advancements

    The Global Generative AI in Media and Entertainment Market Industry is propelled by rapid technological advancements in artificial intelligence and machine learning. Innovations in algorithms and processing power enable the creation of high-quality content with minimal human intervention. For instance, AI-generated scripts and music compositions are becoming increasingly sophisticated, allowing creators to explore new artistic avenues. As a result, the market is projected to reach 280.4 USD Billion in 2024, reflecting a growing reliance on AI tools in content creation. This trend indicates a shift towards automation, where generative AI not only enhances productivity but also transforms creative processes.

    Cost Efficiency in Content Production

    Cost efficiency emerges as a crucial driver within the Global Generative AI in Media and Entertainment Market Industry. By automating various aspects of content production, generative AI reduces the need for extensive human resources and minimizes production costs. For example, AI tools can generate visual effects or edit video footage, streamlining workflows and expediting project timelines. This efficiency not only allows for quicker turnaround times but also enables smaller studios to compete with larger entities. As the market evolves, the anticipated CAGR of 43.22% from 2025 to 2035 suggests that cost-effective solutions will play a pivotal role in shaping the future of media and entertainment.

    Global Market Expansion Opportunities

    The Global Generative AI in Media and Entertainment Market Industry is witnessing expansive growth opportunities across various regions. Emerging markets, particularly in Asia-Pacific and Latin America, are increasingly adopting generative AI technologies to enhance their media landscapes. This trend is driven by rising internet penetration and mobile device usage, enabling broader access to digital content. As these regions invest in AI-driven solutions, the market is set to flourish, contributing to the overall growth trajectory. The anticipated increase in market size to 14583.2 USD Billion by 2035 reflects the global nature of this expansion, highlighting the potential for generative AI to reshape entertainment on a worldwide scale.

    Increasing Demand for Personalized Content

    The Global Generative AI in Media and Entertainment Market Industry experiences a surge in demand for personalized content tailored to individual preferences. Streaming platforms and social media networks leverage generative AI to analyze user data and generate customized recommendations, enhancing viewer engagement. This personalization trend is evident in platforms like Netflix, which utilizes AI to curate content based on viewing habits. As consumer expectations evolve, the market is likely to expand significantly, with projections indicating a growth trajectory leading to 14583.2 USD Billion by 2035. This shift underscores the importance of AI in creating unique user experiences that resonate with diverse audiences.

    Market Segment Insights

    Generative AI in Media and Entertainment Market offerings Segment Insights

    Generative AI in Media and Entertainment Offerings Insights

    Based on offerings, the Generative AI in Media and Entertainment Market segmentation includes Solution and Services. Solution held the majority share in 2022, contributing around ~26.0% to the market revenue. Solutions within the generative AI market for the media and entertainment industry encompass AI-based software or platforms that are specifically engineered to meet the evolving demands of content creation and delivery. The growth of this segment is propelled by several factors. Primarily, it is fueled by the increasing ability of generative AI algorithms to automate complex creative processes, significantly enhancing the efficiency of content creation pipelines.

    This automation streamlines workflows, allowing for faster production without compromising on quality. Moreover, the growth is spurred by the escalating demand for personalized and captivating content in media and entertainment.

    FIGURE 2: GENERATIVE AI IN MEDIA AND ENTERTAINMENT MARKET, BY offering, 2022 VS 2032 (USD MILLION)

    Generative AI in Media and Entertainment Technology Insights

    Based on technology, the Generative AI in Media and Entertainment Market segmentation includes Natural Language Program, Digital Twin, Natural Language Generation, Large Language Models, and Others. Natural Language Generation held the majority share in 2022. The natural language generation (NLG) segment involves the utilization of AI systems to convert structured data into human-readable text. Its growth is driven by the significant feature of automating content creation, enabling the generation of personalized and contextually relevant narratives at scale. Additionally, NLG's expansion is propelled by the increasing demand for dynamic storytelling and data-driven content across various media platforms.

    Generative AI in Media and Entertainment Application Insights

    Based on application, the Generative AI in Media and Entertainment Market segmentation includes Gaming, Film and Television, Advertising and Marketing, Music and Sound Production, Automatic Dubbing and Subtitling, Chatbots and Virtual Assistants, and Others. The Advertising and Marketing held the majority share in 2022. Generative AI has revolutionized advertising and marketing strategies across various domains. One significant application lies in personalized content creation. AI algorithms analyze vast amounts of data to generate tailored advertisements, messages, and visuals that resonate with specific target audiences, leading to higher engagement and conversion rates.

    Additionally, AI-driven chatbots and conversational agents enhance customer interactions, providing instant and personalized responses, thereby improving customer satisfaction and brand loyalty.

    Get more detailed insights about Generative AI in Media and Entertainment Market Research Report – Forecast till 2034

    Regional Insights

    By Region, the study provides market insights into North America, Europe, Asia-Pacific, and the South America. The North America Generative AI in Media and Entertainment market accounted for ~54.0% in 2022. the region's large Generative AI in Media and Entertainment industries, as well as the growing popularity of sports. The use of Generative AI in Media and Entertainment is expected to grow significantly in the coming years as companies seek to improve efficiency, productivity, and safety in their material handling and transportation operations.

    One of the key factors driving the demand for Generative AI in Media and Entertainment in North America is the region's large Generative AI in Media and Entertainment industry. The Media and Entertainment sector is experiencing significant growth in North America, spurred by various factors such as the increasing demand for immersive experiences, advancements in content delivery, the imperative to enhance user engagement, and the adoption of cutting-edge technologies. This burgeoning landscape is witnessing a surge in innovation and adoption of Generative AI technologies. North America, by country, has been segmented into the US, Canada, and Mexico.

    The US is leading the market, while Canada is expected to witness a high growth rate in the coming future.

    FIGURE 3: GENERATIVE AI IN MEDIA AND ENTERTAINMENT MARKET SIZE BY REGION 2022 VS 2032 (USD Million)

    GENERATIVE AI IN MEDIA AND ENTERTAINMENT MARKET SIZE BY REGION 2022 VS 2032

    Source: Secondary Research, Primary Research, Market Research Future Database, and Analyst Review

    Further, the major countries studied in the market report are the U.S., Canada, Germany, France, the UK, Italy, Spain, China, Japan, India, Australia, South Korea, and Brazil.

    Europe market accounts for the second-largest market share. The continuous rise in demand for immersive experiences and entertainment options has led to a remarkable uptick in the integration of Generative AI solutions. For instance, major entertainment hubs like Hollywood Studios in Los Angeles are leveraging Generative AI to create lifelike digital avatars for actors, revolutionizing filmmaking and virtual storytelling experiences. The need to enhance user engagement and deliver personalized content experiences is pushing media companies to invest in AI-driven recommendation engines and content creation tools that dynamically generate tailored content based on user preferences.

    The infusion of cutting-edge technologies like Artificial Intelligence (AI) and Machine Learning (ML) has redefined content creation and audience engagement strategies. Media companies are harnessing Generative AI to develop hyper-personalized content, predictive analytics for audience behavior, and AI-generated storytelling formats. For example, major sports networks are leveraging AI-powered analytics tools to enhance viewer experiences by providing real-time insights, player statistics, and interactive visualizations during live sports events, thereby revolutionizing the viewer's engagement.

    Key Players and Competitive Insights

    With a strong presence across different verticals and geographies, the Generative AI in Media and Entertainment market is highly competitive and dominated by established, pure-play vendors. Over 20 vendors cater to this market, and they continually innovate their solutions to meet the evolving needs of businesses by adopting new technologies. These vendors have a robust geographic footprint and partner ecosystem to cater to diverse customer segments. The Generative AI in Media and Entertainment market is highly competitive, with many vendors offering similar products and services.

    The major players in the market include Alphabet, Microsoft, Meta Platforms, Inc, IBM Corporation, Nvidia Corporation, Open AI, Inc, and Epic Games, Inc. Industries Corporation constantly takes on new challenges to ensure the stability of its management foundation by extending its reach into business fields such as engine production, vehicle assembly, and the development and production of lift trucks and car air-conditioning compressors. It concentrates on broadening its product offerings to reach new audiences in the global market.

    The Generative AI in Media and Entertainment Market is consolidated, increasing competition, acquisitions, mergers, and other strategic market developments and decisions to improve operational effectiveness.

    Key Companies in the Generative AI in Media and Entertainment Market market include

    Industry Developments

    In November 2023, OpenAI has launched GPTs, customized versions of ChatGPT for specific purposes, allowing anyone to create and share tailored AI models without coding. This emphasizes privacy, safety, and community involvement in AI development.

    In August 2023, OpenAI unveiled ChatGPT Enterprise, providing top-tier security, GPT-4 access, extended context processing, advanced analytics, tailored customization, aiming to enhance productivity and creativity in workplaces.

    in November 2023, NVIDIA launched an AI foundry service on Microsoft Azure, empowering enterprises and startups to build custom generative AI models. SAP, Amdocs, Getty Images are early adopters, leveraging NVIDIA AI Foundation Models and DGX Cloud on Azure. The collaboration aims to refine, deploy, and optimize tailored large language models (LLMs) for diverse industry applications.

    Future Outlook

    Generative AI in Media and Entertainment Market Future Outlook

    The Generative AI in Media and Entertainment Market is projected to grow at a 43.22% CAGR from 2025 to 2035, driven by advancements in AI technology, increasing content demand, and enhanced user engagement.

    New opportunities lie in:

    • Develop AI-driven content creation tools for personalized media experiences. Invest in AI algorithms for real-time audience analytics and engagement. Create partnerships with streaming services to integrate generative AI for content enhancement.

    By 2035, the market is expected to be a pivotal force in reshaping media and entertainment.

    Market Segmentation

    Generative AI in Media and Entertainment Regional Outlook

    • {"North America"=>["US"
    • "Canada"
    • "Mexico"]}
    • {"Europe"=>["UK"
    • "Germany"
    • "France"
    • "Italy"
    • "Spain"
    • "Rest of Europe"]}
    • {"Asia-Pacific"=>["China"
    • "Japan"
    • "India"
    • "South Korea"
    • "Rest of Asia-Pacific"]}
    • {"Middle East & Africa"=>["Saudi Arabia"
    • "UAE"
    • "South Africa"
    • "Rest of MEA"]}
    • {"South America"=>["Brazil"
    • "Argentina"
    • "Rest of South America"]}

    Generative AI in Media and Entertainment offering Outlook

    • Football
    • Solution
    • Services

    Generative AI in Media and Entertainment Technology Outlook

    • Line-in-Play
    • Natural Language Program
    • Digital Twin
    • Natural Language Generation
    • Large Language Models
    • Others

    Generative AI in Media and Entertainment Application Outlook

    • Web-Based
    • Gaming
    • Film and Television
    • Advertising and Marketing
    • Music and Sound Production
    • Automatic Dubbing and Subtitling
    • Chatbots and Virtual Assistants
    • Others

    Report Scope

    Report Attribute/MetricDetails
    Market Size 2024280418.33 (USD Million)
    Market Size 2025401615.79 (USD Million)
    Market Size 203514583256.57 (USD Million)
    Compound Annual Growth Rate (CAGR)43.22% (2025 - 2035)
    Report CoverageRevenue Forecast, Competitive Landscape, Growth Factors, and Trends
    Base Year2024
    Market Forecast Period2025 - 2035
    Historical Data2019 - 2023
    Market Forecast UnitsUSD Million
    Segments CoveredOffering, technology, Application  and Region
    Geographies CoveredNorth America, Europe, Asia-Pacific, Middle East & Africa, and South America
    Countries CoveredUS, Canada, Mexico, UK, Germany, France, Italy, Spain, China, Japan, India, Saudi Arabia, UAE, South Africa, Brazil, and Argentina
    Key Companies ProfiledAlphabet, Microsoft. Meta Platforms, Inc, IBM Corporation, Nvidia Corporation, Open AI, Inc, Epic Games, Inc., Amazon, Apple Inc., Adobe Inc, Unity Technologies, Cohere, and Anthropic
    Key Market Opportunities·       Increasing use in video games·       Growing demand and innovations in Generative AI
    Key Market Dynamics·       Increasing Demand From Content Creators·       Growing Animation Industry

    Market Highlights

    Author
    Shubham Munde
    Research Analyst Level II

    With a technical background in information technology & semiconductors, Shubham has 4.5+ years of experience in market research and analytics with the tasks of data mining, analysis, and project execution. He is the POC for our clients, for their consulting projects running under the ICT/Semiconductor domain. Shubham holds a Bachelor’s in Information and Technology and a Master of Business Administration (MBA). Shubham has executed over 150 research projects for our clients under the brand name Market Research Future in the last 2 years. His core skill is building the research respondent relation for gathering the primary information from industry and market estimation for niche markets. He is having expertise in conducting secondary & primary research, market estimations, market projections, competitive analysis, analysing current market trends and market dynamics, deep-dive analysis on market scenarios, consumer behaviour, technological impact analysis, consulting, analytics, etc. He has worked on fortune 500 companies' syndicate and consulting projects along with several government projects. He has worked on the projects of top tech brands such as IBM, Google, Microsoft, AWS, Meta, Oracle, Cisco Systems, Samsung, Accenture, VMware, Schneider Electric, Dell, HP, Ericsson, and so many others. He has worked on Metaverse, Web 3.0, Zero-Trust security, cyber-security, blockchain, quantum computing, robotics, 5G technology, High-Performance computing, data centers, AI, automation, IT equipment, sensors, semiconductors, consumer electronics and so many tech domain projects.

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    FAQs

    How much is the Generative AI in Media and Entertainment market?

    The Generative AI in Media and Entertainment Market size is expected to be valued at USD 280418.33 Million in 2024.

    What is the growth rate of the Generative AI in Media and Entertainment market?

    The global market is projected to grow at a CAGR of 43.22% during the forecast period, 2025-2034.

    Which region held the largest market share in the Generative AI in Media and Entertainment market?

    North America had the largest share of the global market.

    Who are the key players in the Generative AI in Media and Entertainment market?

    The key players in the market Alphabet¸Microsoft¸Meta Platforms, Inc¸IBM CorporationNvidia Corporation¸Open AI, Inc¸Epic Games, Inc.¸Amazon, Apple Inc., Adobe Inc, Unity Technologies, Cohere, and Anthropic

    Which offering segment led the Generative AI in Media and Entertainment market?

    Solution dominated the market in 2024.

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